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#1 Anna Nanashi [Done] on Sat Jun 16, 2018 6:19 am



THE VISORED APPLICATION

Name: AnnaMaria Nanashi
Alias: Anna, Ann
Real Age: 1,748
Phys. Age: 28
Gender: Female
Personality: Anna has always been on pause. She seems to just go with the motions. Never once did she seem to have any want of being or doing anything of any kind. Just went along with the daily schedule. For the longest time her parents literally thought she was a mute for the longest time for the fact that she didn’t seem to want to talk or really do anything. Most often in school she will just be staring out the window with a blank expression. If you asked Anna she would just look at you or give a vague reply like “too ordinary...” or “No point to be different”. That was the Anna of year back up till her 19th birthday. On her 19th birthday something in her changed as if someone pressed the play button on her soul. Anna frankly can’t tell you why she was so…lifeless most of her life as she doesn’t even know herself. No, she still for the most part act like that purely out of habit but recently she has attempted to be more outgoing but finds it hard to break the shell of what she once was. She is socially awkward and doesn’t seem to notice social ques.
When it comes to battle she is a completely different person as a survival instinct of her past life will kick in. She isn’t much for talking and prefers to do the simple, fight to either kill or survive. This side hates to run but will if it must. Normally after a fight this side will stay out just to focus on healing itself or recovering before Anna will snap back to her normal self-having nearly no clue what had happen during the fight other then the moment she felt threatened.
When she is alone she can often be find wearing some headphones with rabbit ears attached to them. Often lost in the song giving her signature stare as if putting another pause on her world.

CHARACTER APPEARANCE



Height: 5,1
Weight: 105
Physical Traits:
Anna stands at 5,1" with a estimated weight of 105. She can be considered very pretty and in place. Seemingly, wakes up perfect with her pastel lime green hair reaching about three inches behind her shoulders which she pulls up in a loose pined up ponytail with a giant blue flower. Her teal eyes are usually lifeless but bright as if an empty house with its lights left own waiting for its owner to come back.

She has a flawless look to her skin almost to that of a porcelain doll. For her usual clothing she can be found in a green kimono with gold and white flowers on the surface. This is her usual outfit preferring the traditional look over anything else as it was pretty and simple, not much of a hassle for her.


THE COMBAT INFORMATION
General Fighting Style:  she prefers to stay in the back lets others deal with all the hassel and trouble allowing her to heal, but when she is forced to she prefers to keep her distance and tire her opponents out and let them admit defeat.
Strengths: Agility, Reaistu, Stamina
Weaknesses: strength, duriablity,hand to hand

Ability Name: Wind maiden
Ability Description: Anna has the ability to control and from wind and air at her will to use however she sees fit

Ability Name:  Past life
Ability Description: With her past life being part of the hollow Colbolt there was a shift that when she pulled off her mask to become a Arrancar, her soul tore as well creating the vizord Anna and the Arrancar Colbolt. Now, they both can sense each other’s presence when nearby as well as feel the other’s pain and gain red marks on their skin representing where the other is injured. Sometimes the both of them can catch glimpse’s of the other’s sight.

ZANPAKUTO

Sealed Appearance:
Zanpackuto:
Zanpakutou Name: Aira
Call Out Command: "Fly free from the binds that hold you and Erase their existence, Aira"

SHIKAI

Appearance:
Anna's Base form doesn't change  other then her eyes glow a bright teal
Weapon:

weapon:

Ability Name: Storm Shreds (Passive)
Ability Description: This is the base attack of her scythe that with every swing of her scythe  she will send a slash of wind granting cero damage per slash.

Ability Name:   Vernier
Ability Description: Anna will encase her ally’s feet in air increasing their speed 2x for a two post duration, has a 2 post cool down

Ability Name: Enforce
Ability Description: Anna’s wind targets a region of the body in which to increase damage output, such as the arms, for a short period of time.  Has a two-post duration, gives a 1x boost to her chosen ally for two posts has a two-post cooldown gives damage up to cero to that certain part

Ability Name: Reinforce
Ability Description: Anna’s wind will wrap around herself or an ally that enhances the defense power of the target can withstand up to a gran rey cero has a two post cool down

Ability Name: Wind Beam
Ability Description:
Anna engulfs the blade of her scythe with wind, then she will slice an X-shape in front of herself before a concentrated blast of wind blades at the target.

BANKAI

New Name:Aelious Aira
Appearance:
Clothing:
Her kimono changed to a short open back white dress wit a flowing skirt reaching half way down above her knees. A green ribbon wrapped around her waist tying into a big bow behind her. A deep Hunter green Cloth wrapped around Her shoulders and head revealing a hood with cape reaching to about her waist clipped with three green feathers. She gained white open toe high heels with a ribbon tying up to her knees Her hair will be let down and her eyes will move from a teal to a glowing pure white.

Weapon:
Anna’s Bankai is very different from her Shinkai. When she summons her Bankai she will spin her scythe before tossing it in the air before it will shatter. The fragments will float down and around her forming 20 light green blades that will remain floating behind her in a fan pattern much as if like a peacock’s tail.
Abilities:

Ability Name: Aira’s Cover
Ability Description: 1 of Anna's blade will shatter and turn to a thick light green mist, covering the battlefield of which obscure her opponent's view of her but gives her clear vision of them while inside it. This is her primary use of attack or escape as it will remain on the battlefield for a duration of three posts or if blown away. Has a 3 post CD

Ability Name: Wind Strikes
Ability Description: Anna will send her blades flying at her opponent granting Cero damage per blade strike. She can send them as far as she can see and can only keep control of them from her if she has line of sight. Her blades will move in whatever direction she moved her hands as if mimicking them. At the lost of line of sight, the blade will come back to her side. Has a post cool down

Ability Name: Blade Barrier
Ability Description: Anna’s Blades will move down and around her in a quick succession blocking physical/ energy based attacks as explained below:
1.With a physical attack two of the blades will stick out trying to strike back at her opponent can withstand to Gran rey Physical attack

2. With A energy base attack the blades will move to either side of the attack moving it in a circle around Anna before sending it back at her opponent with a added Cero of damage on top of what ever damage the energy based attack had.
Both ways will grant a 2 cooldown.

Ability Name: Blade Cage
Ability Description: ten of the Blades before her will fly from her to in front of the opponent making a cage blocking their every escape expect the way they came which is where Anna is coming.  When fighting inside her cage Anna will gain a 3x speed boost from the wind current inside created from her blades as the currents will apply a heavy slow impairment for a post.. The cage can take up to Cerp Damage or will remain out for three posts if not destroyed with a 2 post cd.

If Anna wishes she can recall the blades causing them to come crashing in on her opponent granting Cero Oscara Damage if it blades along with deep cuts and impaling of course. If she does this it will have a 4 post cd.

Ability Name:  Dash
Ability Description: If Anna is in a pickle she can do one of two things will this technique. She can gain a 6x speed boost along with turning into a figure of wind dashing to a positioned blade that might be in a said tree or attached to a opponent or she can allow a blade to pull her away from a trap or opponent for a escape if need.
If she dashes to a marked opponent with one of her blades in them she will come with all her other blades granting Cero  Damage upon contact.
Has a 1 post CD


MASK

Appearance:
Mask:
Abilities:

Ability Name: Healing Aera
Ability Description:[/b] a coat of wind will form either around her hands or in a ball turning to a light green. She can either direct the ball towards her ally temporary encasing them in a light green breez that will heal only minor wounds. If by having the wind wrap around her hands and she directly focuses on healing she can heal deep cuts to near fatal wounds, has a three-post cooldown.
Hollow Powers: amplified healing and enchantments and control of wind.

FULL HOLLOW FORM
Appearance:
Abilities:

Ability Name: Sky drill
Ability Description:
Anna will move into a wide stance, spreading her arms wide and causing a fast wind barrier to form, which surrounds them and their opponent and prevents either from escaping. The user then moves their arms in a counter-clockwise direction, causing the wind wall to contract inwards around their opposition, sending them flying upwards into the air and crashing back down to the ground. This attack has a three-post cool down and does Cero Oscara damage

Ability Name: Storm Armor
Ability Description:
Anna  manipulates the wind to spin around her until she is covered by an armor of wind. This armor does not only increase her defenses but assist with making her wind based attacks stronger. Can block up to a gran rey cero has a three post cooldown.

Ability Name: Wind Prison
Ability Description: Anna creates a tornado that surrounds a certain area to cut it off from the outside world. Things from the outside can enter it, while the ones from the inside will get cut into pieces if they try to get out of it Her Prison can withstand attacks up to Cero Oscara and will remain on the field for about three pots but takes a two-post cool down.

BACK-DROP

History:
• Anna was born around 1197 in the edo period of japan born to a somewhat noble or high nobility family with her sister Amaya.
• Anna died at the age of 15 due to a hollow attack
• Anna awoke in one of the worst parts of the rukengoni
• She fought and survived till she was old enough to join the shinigami academy
• There she meets her first love and worked hard with him to graduate from the academy
• He became part of the 11th and she part of the 4th
• About 300 years went by before she watched the one she loved die.
• For the next 1,172 years seemed like a blur to her as everything seemed to same being part of the 4th division was same thing nearly every day. That was until the hollowfication outbreak.
• Anna assisted with the shinigami to maintain and care for the wounded shini and captured vizards. One vizard went crazy killing the seated member next to her resulting in her having to behead the crazed vizard to protect herself.
• Later that night, she felt something inside her awaken and for months she fought it on her own, hiding any signs of her hollowfication, knowing what would happen if anyone found out. One person did find out. It was Joshua Tamashii, but instead of capturing her. He assisted her in escaping the gotei and the shinigami. She found herself a comfortable home in the sucicide forest with him where she over came her hollowfication becoming the vizard that was is now from that fated day 276 years ago


Side Notes:the other half of colbolt and the younger sister of Amaya Nanashi of the shinigami
Roleplay Sample: Meh



Last edited by Black Rose on Sat Sep 29, 2018 11:05 am; edited 48 times in total




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#2 Re: Anna Nanashi [Done] on Fri Jun 22, 2018 2:52 pm

Has Been Pre- Approved by the Site Admin For Tier 1-1




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#3 Re: Anna Nanashi [Done] on Sat Jun 23, 2018 6:48 am

Approved 1-1




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