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#11 Re: [Private] Drinking 'Till We Drop (Jecht) on Thu Mar 08, 2018 3:48 am

Graven Fel

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Shinigami
Shinigami

Listening to Jecht quote a hilarious YouTube series was a treat, since it basically described EXACTLY what was going on here, but watching him grow to an utterly massive size was...not so much. They really only had so much apartment complex to work with, here, and at this rate Sin would probably be of better use as an AoE weapo-Oh Hell. Oh Ika Almighty...It really was. Fu-

Okami's mental rant cut off as he ducked and rolled out of the way of the strike, coming up and swinging his Zanpakuto upwards and across the former Kenpachi's back from left hip to right shoulder, not bothering to hold back on either speed or power. The result was his blade flickering in and out of existence as it moved at the speed of a Shunpo, and the backlash of the attack sliced through one corner of the roof with only the air pressure. Jumping back to land briefly on the other side of the building, Okami's smile would become utterly sadistic and Hollow-like as he fell further into the fight. Disappearing, his foot digging into the concrete and breaking chunks out of it as he launched off, the elder of the two Vizard would bring the Hollowfied Tsukiakari Tenshi down in a vicious overhead strike aimed directly for Jecht's massive shoulder...the one holding his Zanpakuto. Contrary to popular belief, Jecht was a fairly intelligent person, and if the previous attack wasn't enough for him to figure out what was going on, then this one likely would be. Okami was physically at the peak of what someone at their level could ever be, and yet the massively uncontrolled reiatsu that he was known for, the shit that in Bankai could devastate the entirety of the Seireitei if left unchecked...wasn't there. Either way, if the downward strike missed it would probably carve up the building even more, creating a fissure through several floors beneath them and only stopping because Okami pulled back to prepare for another attack.

If it hit...Well, it would feel like a mountain just focused all of it's weight behind a single line, and would probably start fracturing bone even if it was blocked. This wasn't the kind of fight that went on between two friends in high school, the joking fakes and punches that neither person truly knew how to throw. These strikes were between two of the greatest melee fighters to ever live, and it would be a damned insult for either of them to pull anything.
technique log [click to open]
Megumi Kara Ochiru (Fall from Grace) - The true form of Okami's final technique, what he would have attained had he still been a Shinigami and learned Toukai. This ability discards all of Okami's reiatsu and converts it to raw physical power. Unlike the imperfect variant, however, it isn't temporary, and doesn't have the same drawbacks. This ability takes effect immediately upon release, and shifts his boosts to x6 to Strength, Speed, and Durability, with x0 to Reiatsu and Reiryoku.

Reiatsu Resistance - While in this form, Okami is virtually immune to the reiatsu output of others, due to having cast his own aside. This also allows for him to brush off the damage from one energy-based attack or Kido per post, up to Hado #65. Up to Hado #80 can have their damage reduced by 75% every two posts, and he can cancel out 50% of the damage of one Forbidden Kido-level attack every three posts.

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#12 Re: [Private] Drinking 'Till We Drop (Jecht) on Sat Mar 24, 2018 6:30 pm

ANGrey

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Gfx Queen
Gfx Queen

Okami had ducked under the first attack, rolling out of the way and bringing his Zanpakutou up to the Kenpachi's hip and shoulder. The blade pierced through Jecht's Hierro, but only barely and hadn't caused as much damage as Okami had likely hoped it would. The corner of the building shattered into dust as Okami jumped back, his smile showing his true hollow nature. Jecht turned around to face him and smiled back similarly, with a look that could only be described as predatory. Jecht had immediately noticed Okami's complete lack of reiatsu, which made his ability to sense fairly pointless, but he was the Kenpachi for a reason and his battle instinct was top notch. As Okami leapt forward and attempted to bring his blade down with full force on Jecht's shoulder, to which Sin and Braska responded by activating Tsumi no Koukei, causing Jecht to see exactly how much damage that attack would deal. Since it wasn't a favorable amount, he threw his hand forward and caused the blade to go off its path with minimal force, the blade likely embedding in the compelx they were on as it shattered several floors beneath them.

Okami had begun to pull back for another attack, but Jecht, in all his size and glory, was already there. Sin acted as an Area Weapon at this size and their restrictions, and he swung it in a way which would invariably cause Okami to back off again as there was very little room to get around it, especially at the angle it was being swung at allowing it to quickly move downward if Okami attempted to duck under it again, or move upward if he attempted to jump over/on to the blade. Regardless, he finished the swing and then swung again, throwing the giant weapon at Okami's current position, using Shunpo to get right up to where Okami had no room to essentially charge his attack, thrusting his right fist towards Okami's face. After the blade had made its use, distracting Okami for even a split second, Jecht would summon it back to his hand instantly and swung it once more, giving Okami as little room to dodge as he could.

As long as Okami couldn't maneuver around and swing with full force, he couldn't deal enough damage to Jecht to win this fight. All Jecht had to do was keep Okami restricted and unable to use his full power. Luckily, that was Jecht's specialty.
technique log [click to open]
Zanpakutou [Passive]
Jecht's entire left arm is coated in a layered metal which is part of his Zanpakutou, giving it a level of defense akin to a shield. This is hidden under the sleeve of his outfit normally, and is hidden under his scales in Full Hollow Form. Additionally, The sword of Jecht's Zanpakutou does not exist if he is not directly holding the weapon. If Jecht loses his grip on it, whether on purpose or on accident, he can immediately and with no wasted energy summon it back to his hand. Regardless of whether or not he is holding the weapon, Jecht's left arm is still covered in the metal armor.

[罪の飢え]Tsumi no Ue [Passive]
Once per post, Jecht can block an energy-based attack with his Zanpakutou, which absorbs the energy. For three posts thereafter, attacks from Jecht's Zanpakutou which connect with anything deal damage equal to the blocked attack. After three posts have passed, the stored energy fades away. This does not work on Finals, and can stack with itself otherwise. Jecht always knows exactly how much energy is stored in Sin, and exactly how long he has left before it will fade away.

[罪の怒り]Tsumi no Ikari [Passive] [006%]
Every time Jecht swings his weapon, his next swing is 2% faster and more powerful. This stacks up to 200% each, but resets on a new thread, or if Jecht goes 3 posts without swinging his weapon.

[罪の存在]Tsumi no Sonzai [passive]
Jecht cannot access his Bankai under any circumstances. As such, in exchange, he has an additional multiplier on his Strength and Endurance, bringing them to 3x while Shikai is active. 4x while his Mask is active, and 5x in Full Hollow Form.

Hollow Harmonization [Passive]
Jecht and his Hollow have seen each other's ways, and they do not fight or argue with each other to any extent. As such, Jecht can maintain his mask indefinitely, and can access Full Hollow Form at will, also able to maintain that indefinitely.

[罪の光景]Tsumi no Koukei [Passive]
Once per post, Jecht can see the outcome of any attack launched at him. He will instantly know if the attack is life threatening, if it will miss, or how to avoid/block/otherwise negate the attack. This only works on one attack per post, regardless of how many attacks were launched in the post; if someone were to fire off ten Balas at Jecht simultaneously, he could only know the outcome of one of them.

[罪の貪欲]Tsumi no Don'Yoku [Passive]
In Full Hollow Form, Sin becomes coated in strange markings. The sword, in this state, absorbs natural reiatsu and reishi in the atmosphere, giving it a constant Cero level of energy absorbed into it. While this ability is active (aka, while in Full Hollow Form), Jecht cannot use [Tsumi no Buresu] to fire off the stored energy, but can absorb it with [Tsumi no Ue] as normal. Anything that Sin collides with takes a Cero's damage in addition to normal damage it would take, and this stacks with [Tsumi no Ue] as usual.

[罪の鎧]Tsumi no Yoroi [Passive]
While in Full Hollow Form, Jecht is covered in scales. These scales absorb and internalize reiatsu which would be put out, preventing Jecht from using any type of Cero or Bala, but augmenting the strength of his Hierro massively, to 4x that of a normal person's.

[罪の再生]Tsumi no Saisei [Passive]
Like most Hollows, Jecht gains rapid High-Speed Regeneration. Minor wounds take 1 post, other injuries take 2 posts, and limbs or other serious injuries take 3 posts. Additionally, once per thread, Jecht can immediately recover from an otherwise fatal injury regardless of what that injury was, but this disables his High-Speed Regeneration for the rest of the thread.

[罪の力]Tsumi no Jinsei [Passive] [002%]
Every time Jecht gets hit, regardless of the amount of damage dealt, he becomes 2% more durable and harder to damage, up to a maximum of 100%. This bonus does not reset until Full Hollow Form ends.

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#13 Re: [Private] Drinking 'Till We Drop (Jecht) on Fri Apr 06, 2018 8:46 am

Graven Fel

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Shinigami
Shinigami

Okami stepped back to avoid the massive swing, landing on a corner of the roof. Ensuring that his footing was decent among the rubble, he looked up to see the massive form of Sin flying at him. Leaning slightly and slapping the flat of the blade to change the directory, he ducked under the punch and rolled, coming up behind Jecht and turning to parry the slash that came afterward. His feral grin somehow sharpened, his eyes taking on a half-crazed light as he countered at full strength and speed, the blade flickering once more. The thing was, he was standing still as he attacked. So long as he had an inch or two, he could draw all of his power from his foot and hip using proper technique. The latest strike was initially aimed at Jecht's throat, fully committed as an attack before flipping his wrist in order to bring Tsukiakari Tenshi across the other man's floating ribs. Moving in closer after the strike concluded, he would bring his left fist around in a hook to Jecht's jaw while thrusting with his blade into the other's stomach.

The strikes were each calculated to deal as much damage as humanly possible in as short of a time as possible, in an attempt to overwhelm the other man's threat calculation. Even if he managed to view the outcome of one, the others coming in could be just as damaging as the last. Just as Jecht had seemingly decided to stay in close for some reason or another, Okami had figured that a fight in close range would be more beneficial. After all, this fucker was massive, and wasn't as maneuverable as the older Vizard. He'd use his superior strength and speed in as efficient a method as possible, while avoiding playing at enough range that Sin could be used effectively.

Okami was, after all, the most decorated officer in the Gotei 13's history for a reason.
technique log [click to open]
Megumi Kara Ochiru (Fall from Grace) - The true form of Okami's final technique, what he would have attained had he still been a Shinigami and learned Toukai. This ability discards all of Okami's reiatsu and converts it to raw physical power. Unlike the imperfect variant, however, it isn't temporary, and doesn't have the same drawbacks. This ability takes effect immediately upon release, and shifts his boosts to x6 to Strength, Speed, and Durability, with x0 to Reiatsu and Reiryoku.

Reiatsu Resistance - While in this form, Okami is virtually immune to the reiatsu output of others, due to having cast his own aside. This also allows for him to brush off the damage from one energy-based attack or Kido per post, up to Hado #65. Up to Hado #80 can have their damage reduced by 75% every two posts, and he can cancel out 50% of the damage of one Forbidden Kido-level attack every three posts.

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#14 Re: [Private] Drinking 'Till We Drop (Jecht) on Fri Apr 06, 2018 11:40 pm

ANGrey

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Gfx Queen
Gfx Queen

It seemed that Okami was well versed in fighting with little room, which made sense given how decorated he was, but Okami had made a fatal mistake in thinking that Jecht, in all his size and glory, wasn't as maneuverable as he was when he was smaller.

Okami had parried the slash and deflected the blade, which was nothing short of amazing prowess by him considering his lack of Jecht's ability to see any form of attack, but Jecht had bigger things on his mind. Okami brought a slash towards his throat but changed trajectory at the last possible second which caused Jecht to grin. His Hierro would have prevented any major damage from that attack anyway, so he'd made no attempts to block or dodge it. The attack landed on his ribs and cut shallowly, but as Okami went to punch Jecht in the face, his armored hand move and caught Okami's fist, stopping it completely.

Okami's blade pierced Jecht's stomach and went in deep, but Jecht tightened his abs and prevented the blade from being drawn back out as he brought his other elbow up and attempted to bring it down on Okami's currently trapped position. He was bored of this fight, the stipulations they'd given and the limited room were proving even difficult for him to manage as he made this attack. Regardless of the outcome, he'd speak in a non-hollowfied voice,

"We're done here, Okami. Call it a draw if you'd like, but this is just annoying as hell, and I'm sobering up."
technique log [click to open]
Zanpakutou [Passive]
Jecht's entire left arm is coated in a layered metal which is part of his Zanpakutou, giving it a level of defense akin to a shield. This is hidden under the sleeve of his outfit normally, and is hidden under his scales in Full Hollow Form. Additionally, The sword of Jecht's Zanpakutou does not exist if he is not directly holding the weapon. If Jecht loses his grip on it, whether on purpose or on accident, he can immediately and with no wasted energy summon it back to his hand. Regardless of whether or not he is holding the weapon, Jecht's left arm is still covered in the metal armor.

[罪の飢え]Tsumi no Ue [Passive]
Once per post, Jecht can block an energy-based attack with his Zanpakutou, which absorbs the energy. For three posts thereafter, attacks from Jecht's Zanpakutou which connect with anything deal damage equal to the blocked attack. After three posts have passed, the stored energy fades away. This does not work on Finals, and can stack with itself otherwise. Jecht always knows exactly how much energy is stored in Sin, and exactly how long he has left before it will fade away.

[罪の怒り]Tsumi no Ikari [Passive] [006%]
Every time Jecht swings his weapon, his next swing is 2% faster and more powerful. This stacks up to 200% each, but resets on a new thread, or if Jecht goes 3 posts without swinging his weapon.

[罪の存在]Tsumi no Sonzai [passive]
Jecht cannot access his Bankai under any circumstances. As such, in exchange, he has an additional multiplier on his Strength and Endurance, bringing them to 3x while Shikai is active. 4x while his Mask is active, and 5x in Full Hollow Form.

Hollow Harmonization [Passive]
Jecht and his Hollow have seen each other's ways, and they do not fight or argue with each other to any extent. As such, Jecht can maintain his mask indefinitely, and can access Full Hollow Form at will, also able to maintain that indefinitely.

[罪の光景]Tsumi no Koukei [Passive]
Once per post, Jecht can see the outcome of any attack launched at him. He will instantly know if the attack is life threatening, if it will miss, or how to avoid/block/otherwise negate the attack. This only works on one attack per post, regardless of how many attacks were launched in the post; if someone were to fire off ten Balas at Jecht simultaneously, he could only know the outcome of one of them.

[罪の貪欲]Tsumi no Don'Yoku [Passive]
In Full Hollow Form, Sin becomes coated in strange markings. The sword, in this state, absorbs natural reiatsu and reishi in the atmosphere, giving it a constant Cero level of energy absorbed into it. While this ability is active (aka, while in Full Hollow Form), Jecht cannot use [Tsumi no Buresu] to fire off the stored energy, but can absorb it with [Tsumi no Ue] as normal. Anything that Sin collides with takes a Cero's damage in addition to normal damage it would take, and this stacks with [Tsumi no Ue] as usual.

[罪の鎧]Tsumi no Yoroi [Passive]
While in Full Hollow Form, Jecht is covered in scales. These scales absorb and internalize reiatsu which would be put out, preventing Jecht from using any type of Cero or Bala, but augmenting the strength of his Hierro massively, to 4x that of a normal person's.

[罪の再生]Tsumi no Saisei [Passive]
Like most Hollows, Jecht gains rapid High-Speed Regeneration. Minor wounds take 1 post, other injuries take 2 posts, and limbs or other serious injuries take 3 posts. Additionally, once per thread, Jecht can immediately recover from an otherwise fatal injury regardless of what that injury was, but this disables his High-Speed Regeneration for the rest of the thread.

[罪の力]Tsumi no Jinsei [Passive] [006%]
Every time Jecht gets hit, regardless of the amount of damage dealt, he becomes 2% more durable and harder to damage, up to a maximum of 100%. This bonus does not reset until Full Hollow Form ends.

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#15 Re: [Private] Drinking 'Till We Drop (Jecht) on Sun Apr 15, 2018 11:25 pm

Graven Fel

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Shinigami
Shinigami

Okami's grin turned into a grimace as Jecht caught his fist, although his Zanpakuto did end up punching through the other Vizard's stomach. Attempting to back off wasn't necessarily an option, here, as Jecht tightened his abs to keep him there unless he used an inhuman amount of force to escape, and there was an elbow being dropped on top of him while he was stuck. Well, shit.

Yanking his left fist free from the younger soul's block, the Vizard brought his forearm up and caught the elbow just before it could be brought down onto his head. His fully Hollowfied form might be incredibly resilient, but he didn't feel like having a headache for the next few days. Breathing lightly as his old friend said something about growing increasingly annoyed and sober, Okami smirked and gave a short bark of a laugh. "Well then, grit your teeth."

With that, Okami proceeded to rip Tsukiakari Tenshi out of Jecht's abdomen, the process made slightly easier by the fact that his drinking buddy wasn't actively trying to hold him there anymore. If he had been, then there would have been a bit more blood. Flicking what little there was off from the bone-white blade, he sealed his weapon once more, sheathing his Zanpakuto as his reiatsu came back in full. Nodding to his companion, he wandered over to the edge of the building, waving over his shoulder. "Call me if you want to do this again sometime, or maybe just get a drink. I'll see you later."

Having said his piece, the fucker jumped. He always did have a flair for the dramatic.

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