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Bleach Story RPG

AU Bleach Roleplay Forum, where you can create your own RP character.

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on Mon Aug 14, 2017 11:06 pm


Cero Espada
Cero Espada

Name: Kiyomi Lisola
Apparent Age: 19
True Age: 20
Sex: Female
Personality: In typical Lisola fashion she is somewhat cocky but masks it with indepth knowledge and cool. she loves flowers and has no problems trying to help out others. She usually keeps her power level at next to nothing simply to keep others around her from knowing her true strength. She hates taking sides as it gets confusing but will do as she's told by superiors.

She see's the world as a beauty more than an annoyance so she still does not wish it or those who dwell within it any injustice. She believes that whatever she is doing is the correct choice as she always follows her gut in the heat of a situation. She is a severely logical person. If something irrational happens she'll find a logical way to explain it regardless of if it is 100% accurate or not.

She tends to not be very creative and as such would rather read books than paint or draw. She is both playful yet serious as she tends to switch between the two of them. She'll follow her ideals and goals to the letter but she can't help having a playful and cocky attitude during matches. When push comes to shove however she becomes fully serious and gives it her all in order to complete her objective.

She will never back down from a challenge. She will always step up to the plate and fight back whether its mentally, verbally, or Physically. This might be considered being stupid but its one of her more admirable qualities. There is no challenge she won't accept even if she knows she can't win. She is extremely confident..perhaps even OVER confident in her abilities. She is considered very vain in how cocky and somewhat arrogant she can be when talking to others.

She does not have problems formulating plans of her own devices but isn't exactly bright when it comes to mind games. She easily falls for being baited into anger and usually responds extremely hostile to any form of threats. She cares about her subordinates as much as a she should but she doesn't have any strong feelings that would guide her to be overly protective of anyone. She is more of a loner in this respect and doesn't show much affection for anything. She can organize plans well enough but when it comes to keeping her home clean and neat she utterly fails. She cannot maintain any amount of organization within her own life.

Height: 5'7''
Weight: 147 LBS
Physical Traits:

The Fashion of Kiyomi
She is able to "Summon" and "Dismiss" any article of clothing/accessory within the below list. Each time this occurs a small poof of smoke happens. n.n
Click Here <3

General Fighting Style: She is very skilled with hand to hand combat as she uses the Lisolan style of Sendo Genkotsu however she still favors using weaponry and has some moderate training with them.
Strengths: Speed
Weaknesses: Endurance


Standard Kunai and Shuriken Set - 12 of each that always seem hidden somewhere until used.

Ocular Transplant

Kiyomi's New Eyes and their hidden Dojutsu Potential Awakened

Appearance: Stage 0 (normal eyes) Stage 1 and Stage 2 in order top to bottom.

Stage 1 Step 1 - The eyes given to Kiyomi after the incident which claimed her own had a hidden power within them that contact with Kiyomi's reiryoku activated. This allows her to retain her blue eyes as if she never lost them and allows them to change form to the image above as well as having two stages of powers that she can access. Stage 1 is an almost cat-like sense of night vision allowing her to see with even the tiniest of light available while shielding her from being blinded by sudden lights by readjusting to it automatically on instinct.

Stage 1 Step 2 - Zettai no Yosoku - When this ability is used she reverts to stage 1 Step 1. It has a one post CD as well. When activated it allows her to see the next 1-3 actions her opponents will do and respond accordingly.

Stage 2 - Kamui - This stage only lasts a few moments as it is an activation which uses an ability and then places her back at Stage 1 Step 1. She can look at an incoming attack (not people, Zanpaktou, etc.) and by looking at it cause space to distort and twist around it until it simply stops existing. She can do this once per five posts and cannot do this against Finals.


Ability Name: Defensive Knowledge
Description: This passive ability makes the user 40% more resistant to energy based attacks and elemental attacks than normal due to their extreme awareness of energy natures, control, and innate mass amount of their own energy. Allowing them to use said energy by instinct to lessen damage these attacks would otherwise deal to them.

Ability Name: Genjutsu - Mirror Return
Description: This technique is able to deflect any single status ailment (numbing, poisons, diseases, rotting, burning, freezing, etc, etc, etc,) every 3 posts, this does not work on status ailments obtained while the ability is on cooldown.

Ability Name: Jinchuriki
Description: Being the Jinchuriki of the Five-Tailed Beast, Kokuō, grants one double the normal energy reserves and as well as a large increase to physical strength, it also allows for one to use the boil release (Or Vapor Style) of techniques as well, by combining the fire and water nature present within the Beast itself. (Where as Kiyomi is Fire and Wind on her own)


She is able to summon this being into existence in order to use it as a mount of sorts, it has no special powers but is extremely durable, able to take several heavy blows, and very fast, able to fly at speeds similar to shunpo. She is able to summon and dismiss the massive creature at will but a flash of white light occurs every time she summons it, giving it time to adjust to being summoned and prevent disorientation. This flash always occurs, regardless of circumstance, but doesn't negate or deal with any abilities that would otherwise obscure light.


Ability Name: Body Replacement Technique
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. This can be used once every four posts but only if an object is within 50 yards of her body to be swapped with.

Ability Name: Shadow Clone Technique
Description: Every post Kiyomi is able to summon 1 to 3 shadow clones of herself, looking as she does at all times even if she changes forms, to a max of 3 at any given time. by default they take 2 hits and do 25% of Kiyomi's damage with abilities (But share her physical stats) she can extend more energy and empower than to last for a full post regardless of hits taken but can only do this "empowerment" every three posts. The clones are able to use all of her abilities with independent CD's of each other and Kiyomi but as stated the damage of the ABILITIES is 25% of the originals. (They'd almost be more effective just sticking to punching). It should also be noted that the CLONES are not able to access Kiyomi's ocular powers. When the clones are dispersed their knowledge base is added to Kiyomi's own (which is handy for using clones for scouting)

Ability Name: Rasengan
Description: The Rasengan is a spinning ball of formed formed and held in the palm of the user's hand. On contact, the Rasengan grinds into its target and propels them along the Rasengan's trajectory - either away from the user or into the ground beneath them - and at some point bursts, causing severe damage at the point of contact. The initial power of the technique is equal to a cero, but it gains a CD of power for each additional Cero worth of power added to the ability. (Meaning Cero Oscuras equal is 4 post CD) She is able to adjust the size of the technique to be the size of a pebble at the tip of one of her fingers or the size of her whole body. She is also able to "throw" the rasengan as well though she doesn't tend to favor doing so.

Ability Name: Adamantine Energy Chains
Description: This technique moulds the user's energy into extremely durable chains which can be used for various purposes, such as directly combating or physically restraining their targets. They are as durable as steel and are reinforced with energy making them even more sturdy. This ability can be used at will.

Boosts: x2 Speed, Reiryoku

Bijuu Cloak


Ability Name: One-Tail
Description: Blue energy forms over her body which bubbles and wiggles as if alive. This energy can be manipulated for short to long ranged attacks made of the energy but must be connected to the main bulk of Kiyomi's "aura" to remain intact (No projectiles) in this phase a single tail grows out the back end of her bum and all of her capabilities receive a 20% increase.  This energy cloak manipulation remains constant in all versions but must be manually controlled by her in tails 1 through 4.

Ability Name: Two-Tail
Description: In this phase a second tail grows out the back end of her bum and all of her capabilities receive a 30% increase and she also gains the ability to perform "Enhanced Roar" allowing her very shout to shatter windows, move cars, and disperse energy/elemental attacks weaker than Hadou 40 on a one post CD in a line up to 100 feet in front of her.

Ability Name: Three-Tail
Description: In this phase a third tail grows out the back end of her bum and all of her capabilities receive a 40% increase and she gains the ability to perform "Mountain Heel" which causes the next kick she makes to have the impact force of an explosion equal to hadou 50 on a one post CD.

Ability Name: Four-Tail
Description:  In this phase a fourth tail grows out the back end of her bum and all of her capabilities receive a 50% increase and she gains the ability to use Tailed-Beast Bomb as described below.

Ability Name: Tailed-Beast Bomb
Description: Creates a massively dense ball of energy which the user then swallows before spitting out a large beam of incredible destructive force equal to a gran rey cero but with a coverage range of half a mile long and a city block wide resulting in a massive explosion of 400 yards. This ability has a 5 post CD but has "2" charges which cooldown separately. However she only starts combat with 1 charge  and gains her second 3 posts after combat begins (Of which she is in this form of course or it doesn't count)

Boosts: x3 Speed, Reiryoku

Bijuu Chakra Mode


Ability Name: Five-Tails
Description: In this phase she remains at the previous 50% but the energy "aura" around her is now instinctually sentient allowing it to attack and defend separate of Kiyomi's own plans and actions.

Ability Name: Wind Style - Flying Swallow
Description: This trigger skill causes Kiyomi to move at Shunpo speed, no matter her current position, and attempt an 10 hit combo where she weaves and rushes back and forth around her opponent in mere moments still maintaining shunpo speed she is able to target up to three people (splitting the 10 hits between them) as long as they are within 75 feet of each other.. If any of these attacks land against "anything" she can follow up with the following skill, which cannot be used unless this skill lands a blow. This ability does two cero's worth of damage, regardless of how many blows land, and has a 9 post CD. however if the skill does not land any hits it's CD is reduced to 2.

Ability Name: Inferno Style - Amaterasu
Description: When this ability is triggered she is able to produce a black flame from thin air which attempts to engulf up to 4 opponents and "hit" them 4 separate times like a damage over time effect over the course of the abilities appearance. Each "hit" deals half a cero worth of damage. If any hit lands the opponent is ignited in black flames for one post on the point(s) of contact, which cannot be dealt with nor refreshed by any means, which causes second degree burns on the afflicted area and additional fire damage, because fire is hot. Duh.

Ability Name: Heavenly Metal Disaster
Description: This skill can only be triggered if Amaterasu was activated. When triggered a scroll appears in Kiyomi's hand which she unfurls and unleashes 20 waves of a half dozen kunai and shuriken in a "wave" form into the air, once in the air each weapon homes in on a target "once" and proceeds to try and hit that target. (120 metal weapons in total.) Each weapon is enhanced with reiatsu to gain HEAVY armor piercing. The total damage of the ability is 2 Gran rey cero. each individual weapon is a bala.

Total combo damage - 10 cero - 3 GRC plus one cero

Boosts: x4 Speed, Reiryoku



The blue energy that forms her bijuu cloak normally is instead absorbed and peels her skin off, which can only be assumed to be painful but she never knows, until there is nothing but an entirely energy looking being left in her place that looks like her except with additional animal features including ears and the five tails. When this occurs a giant column of the bijuu's energy mixed with her own energy is shot into the sky, this blast doesn't actually effect her reserves however.

Description: A secondary variant of her Hyper Mode where her emotions are haywire or her life is in danger. The bijuu assumes control and causes her to go ballistic. This form maximizes her physical capabilities but she loses all of her powers except the ones granted by the tailed abilities. The effectiveness of these Tailed Abilities is doubled except for Tailed-Beast Bomb which remains the same. She also gains the ability to fire dozens of bala shape,speed,power shots of energy from her mouth in rapid fire style with ease. Or she can charge them into one shot which then splits into the 12 and homes in on a target with a one post CD. When direct contact is made against the body of this form they are burnt to the second degree immediately and the energy clings to them as if trying to eat them alive like an acid, hence must be dealt with or it will eventually cause massive problems.


The Ninja. Usually called Warriors of Darkness, Shadow, or Assassins. They have been around for centuries and even with the modernization of society they still seem to find uses for themselves and continue their dark path through the world. The functions of the ninja include espionage, sabotage, infiltration, assassination and guerrilla warfare. Kiyomi was born to one of the few "True Shinobi" people who had a hidden village in a mountainous area. She would mention where...but she'd have to kill you.

This is where she was raised. She did not get much of a choice in this even when older, but thinking back she couldn't see herself "not" taking this path through life. Her childhood was rougher than most. She wasn't "abused" but she was constantly getting her shit kicked to toughen her up. They didn't break things they didn't need to to prove a point however. As stated they didn't abuse their next generations. She fought, trained, learned skills, learned methods of stealth.

This path was from the time she was five to the time she was sixteen. It didn't change and it didn't take a break. She was constantly put under pressure and encouraged to thrive under it. Pushed to her limits until she surpassed them and molded into what they believed would be the ultimate ninja. They were slightly disappointed that she was far too happy and playful, but considering that she always performed to their expectations... They couldn't see a need to dowse her spirit.

However when she turned sixteen a group of hollow attacked her village. While the village itself still stands, none of it's inhabitants do anymore. Kiyomi was the only one who survived and in doing so managed to unlock the first steps of her true power. She certainly didn't manage to kill the hollow out of revenge however. Somewhere they are probably still alive and if she finds them she will try to make them pay, but for now?

The village was empty. While she would need to come back every so often to use the forge and sleep here and such. Replenishing her supplies. Etc. But there was no need to hang around in between those moments. A shinobi was an agent for another power. She needed to seek work and find a means to support her suddenly lonely life. In the process perhaps she could make a few friends? That thought was enough to excite her and send her barreling out of the village. She didn't even know where she was going but she figured when she got there she'd know.

This was three years ago. She has matured a lot since then and mastered the skills taught to her by her village. But she has decided to take a new path as instead of a simple sword for hire she has put forth the interest in joining the committee. Where not only could she get supplies and payment, but she would get a front row seat to killing more of the vile monsters that destroyed everything she grew up with.



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on Tue Aug 15, 2017 1:00 am


8th Division
8th Division
Approved at 0-5.
Come to the committee. We have cookies.


Play the game, use all the pieces, leave your cards on the table.

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on Mon Jan 22, 2018 7:39 am




Obviously my characters are righttttt there.
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