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#11 Re: Wolfgang Jakkalera on Tue Jul 17, 2018 1:41 am

→Name: Veintiuna-Blackjack/Twenty-One
→Level: Resurrection
→Type: Supplementary
→Effect Blackjack/Twenty-One takes on two forms for The Jackal. The technique can be discharged from the man's pistols as a dark teal coloured energy. That when fired from the pistols moves twice as fast as a Cero. The unique thing about this technique is that the energy fired, also has a mixture of cards decorated all over it. Most notably the Ace of spades and the King of spades. The other form of the technique comes in the form of Wolfgang bring together to kinds of cards from his deck. This consists of an Ace and another number ten card. These two cards will manoeuvre together like a pair of cards being held would. The Jackal can then have the pair explode violently, causing damage to whatever or whoever caught in its way. Both forms of the attacks are quite powerful, reaching the power of a level 88 spell, like most of his ressurrecion abilities.

→Usage: 1 Posts
→Cool Down: 4 Posts


→Name: Ametralladora-Machine-Gun
→Level: Resurrection
→Type: Supplementary
→Effect: Ametralladora is fast and plentiful. Wolfgang will release small bullets from his pistol(s) those the size of a bala and just as fast. Except their number is greater and more powerful. Ametralladora releases up to fifty of these shots, aiming to overwhelm the opponent. The bullets tend to explode once they've collided with their target. Aiming to tear things apart. The bullets are of course of a dark colour with a teal glow around it. They are also decorated with card symbols.

Usage: 1 post
Cool Down: 3


Segunda Etapa

El Jugador: Primal Origins

Appearance: The Jackal’s Segunda Etapa sees some minor changes to his original ressurreccion. The Jackal’s pistols have now converted into a pair of canons that rests on either side of his shoulders. These canons are each a foot in length, black in colour with a silver jackal on either side of the canons. The Jackal also gains a digital scope that seems to be constantly fixed in position before his left eye. The scope is red and green. The canons on either side of the man’s shoulders are capable of swivelling or rotating if you will. This way the man is capable of targeting opponents attacking from different angles. The Cards that are usually seen floating around the man. All seem to disappear, and in his hand is a long sword. A Nodachi sword, its blade black, with again card symbols decorated all over it. The Jackal also gains three ethereal teal coloured tails. His finger nails are longer and sharper, while his fangs also become longer. The mask that his normally sports during his ressurrecion, sits comfortable on the right side of his head. The red fur on his garments now closely resembles that of an actual jackal’s. The canons on his shoulder also have the same hollow like mask with its mouth open on the nozzle of each canon.

Abilities: El Jugador: Primal Origins takes every facet of what it means to be a Hollow or Arrancar and maximise on it. While maintaining the integrity of Wolfgang’s abilities, albeit with some key minor changes. Using his Segunda Etapa, Wolfgang seems to regain abilities that were thought to have been lost. These are of course key hollow abilities: such as high-speed regeneration and healing. The man cannot regenerate his heart or his brain of course. Improved Hiero, physical strength, speed, agility, reiatsu, sonido, Cero. All the above have been noticeably enhanced x4, to the point where any opponent would notice the difference.

Primal Origins takes the unique energy used by Wolfgang and improve on it even further. The energy increasing to +10 levels in strength, both when using techniques as a singular ability, combined or through sheer manipulation. A key function of his ability is Wolfgang’s ability is to change the state of the energy that he uses. This way the man can produce it as simply raw energy like before. Creating different constructs and the like. And can now change the state to make it seem more liquid like in substance. Or to become sticky and constricting. The techniques that Wolfgang possesses can still be used but are executed in a different manner. The result are still the same as before.


→Name: The Joker's Jest
→Level: Resurrection
→Type: Supplementary
→Effect: The Joker's Jest is Wolfgang's final form technique whenever he enters his Segunda Etapa stage.  The Jackal will use the teal coloured energy and internalise said energy. The end result is Wolfgang being able to enhance his abilities by x6. His abilities includes his speed, strength, ability, hiero. reiatsu etc. His abilities are also boosted with his attacks becoming 1x faster. At this stage Wolfgang is nothing but unyielding power and pure instinct. However, the technique is not permanent, since after 5 posts of using the ability. The Jackal will enter a state of fatigue. Whereby he will be forcibly booted from his Segunda Etapa form due to not being able to maintain the technique.

Usage: 5 Posts
Cool Down:

→Name: 5 Star Cero
→Level: Innate/Resurrection
→Type: Supplementary
→Effect: The 5 Star Cero was developed by Wolfgang where he generates five large orbs of energy. They're distinguished by the teal colour, with a dark outline. The Cero orbs can either remain suspended until called upon to attack. Or Wolfgang can simply release them all at once at the opponent. The key fundamental about this technique, is that the Cero seem to hone in on the target. Whereby they follow their target until they collide or are destroyed. The 5 Star Cero is a strong as a Gran Rey Cero. The 5 Star Cero can be manipulated by Wolfgang, able to fire it off from his hands, pistols or from Zanapakuto. When used in his resurrected state, the 5 Star Cero is as powerful as a Cero Oscura. The Cero moves at twice the speed of a normal cero.  6 post Cooldown

→Name: Cero Cicada
→Level: Segunda Etapa
→Type: Supplementary
→Effect: Cero Cicada is Wolfgang's final form Cero technique. The Jackal will generate a large Cero that is twelve meters in diameter. The Cero is twice the strength of a Cero Oscura, and is normally used only as a last resort for The Jackal. The Cero is blue in colour, with a red glow to it. It moves at the speed of a Bala.

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#12 Re: Wolfgang Jakkalera on Wed Jul 25, 2018 3:56 am

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#13 Re: Wolfgang Jakkalera on Sat Sep 22, 2018 1:48 am

El Jugador Mascarada's ability is based upon the creation of energy and force. This energy comes in the form of lightning and thunder, with a teal coloured glow to it. The Jackal is capable of manifesting, manipulating, creating, reconstruct said element/energy. He can control its intensity and density also. El Jugador utilise this energy which is malleable, being able to be used to accomplish a multitude of different things. The energy flows in a unique manner, can be like liquid and comes in great volumes, seeming to consume everything. The lightning/thunder is also quite potent. Capable of electrocuting, frying and leaving the opponent mangled and maimed.  

Said ability can also be used to form solid constructs, varying in size, density and shape etc. Other than that, it can be used as simply pure raw lightning, granting Wolfgang the ability to disperse it like a Cero or even a kido spell. This is his natural ability, granting great versatility and a fluent method of attack and defence. The energy can be used both offensively, defensively or in a supplementary fashion. Creating swords, whips, bullets and the like is not beyond the realms of possibility for Wolfgang. Also, due to the nature of his Ressureccion, the same energy can be fired off from his pistols. That, and Wolfgang can also fire off different kinds of Cero and Bala from his pistols, making him quite dangerous.

As part of his Resurreccion, Wolfgang also gains the ability to utilize a deck of cards as part of his arsenal. Capable of expanding their size, meanwhile filling them with this same unique energy. The offense and defensive capabilities of the energy. Can be compared to a level 75 Hado and Bakudo spell. Anything more powerful is strictly governed by techniques. His abilities during his Resurreccion are Governed by his Techniques posted below. While also maintaining a great deal of flexibility. Once in his resurrected state, Wolfgang can affect the weather, bringing forth storm clouds, thunder roaring through the heavens and lightning flashing.

→Name: Reina Abrazo→ Queen’s Embrace
→Level: Innate Ability/Resurrection
→Type: Supplementary
→Effect: Reina Abrazo/Queen’s embrace is an innocent and yet a malevolent ability. Reina Abrazo uses the lightning energy of the Jackal for a certain effect on the Jackal’s opponents. By being able to control the way the energy is released. Reina Abrazo can be used as a sort of binding. The energy can be used as like a rope, a cocoon etc. The result is to seize the opponent, thus preventing them from escaping. The energy on its own is not good enough. However, it affects the opponent by causing excruciating pain. It sends powerful electric currents through those caught by it. This makes it difficult for opponents to escape or even combat against it. For whilst bounded by the energy, they must somehow overcome the pain and the potency of the electric current. Outside of resurrection, the energy is comparable to a level 66 spell. While in Resurrection form, the energy follows the same rules as its abilities.


→Name: Controlar→ Control
→Level: Innate Ability
→Type: Supplementary
→Effect: The Jackal while fighting tends to utilize a special kind of energy. One that focuses on lightning and thunder with a teal coloured glow to it. The Jackal is capable to creating, manipulating, reconstructing, and reshaping the energy to his liking. This energy which he has control over, can take on different states. He can distribute the energy in such a way, that he can go on the offensive and defend just as well. The potency of the energy is said to be comparable to a Cero, both offensive and defensively. The volume can be increased and decreased based on what he is attempting to accomplish. The energy can be used to augment his physical capabilities. Making his sword slashes more potent, and in some cases his strikes will become less predictable. Being that its lightning and thunder, it will electrocute, fry, leaving the opponent mangled and maimed.  When using the ability, lightning and electricity can be seen cracking about his body.

→Name: Juego de Manos→ Sleight of Hand
→Level: Innate Ability/Resurrection
→Type: Supplementary
→Effect: Sleight of Hand isn’t a fancy trick or obvious deception as one would imagine. But the ability does allow the user to deceive their opponent. This is done by pouring Reiatsu into the teal coloured energy. By doing so, the user can enhance its capabilities for a period. As such, the user can boost their abilities, both offensively and defensively. Meanwhile physically augmenting their capabilities, enough so to surprise their opponent. When sleight of hand is used offensively and defensively. The speed and formation of the energy and its uses are boosted. They experience a boost 10 levels above its normal capabilities. And as for the physical augmentation, it grants the user x1.5 boost to their abilities. This is useful both in and outside of Resurrection. As even their weaker abilities get boosted while doing this. Sleight of hand can also be used to affect the user’s normal abilities such as Cero. The energy is based on lightning and thunder and follows some of its basic principles.

→Usage: 1 Post
→Cool Down: 5 Post

→Name: Veintiuna-Blackjack/Twenty-One
→Level: Resurrection
→Type: Supplementary
→Effect: Blackjack/Twenty-One takes on two forms for The Jackal. The technique can be discharged from the man's pistols as a teal coloured energy theming with electricity. That when fired from the pistols moves twice as fast as a Cero. The unique thing about this technique is that the energy fired, also has a mixture of cards decorated all over it. Most notably the Ace of spades and the King of spades. The other form of the technique comes in the form of Wolfgang bring together two kinds of cards from his deck. This consists of an Ace and another number ten card. These two cards will manoeuvre together like a pair of cards being held would. The Jackal can then have the pair explode violently, causing damage to whatever or whoever caught in its way. Both forms of the attacks are quite powerful, reaching the power of a level 88 spell, like most of his ressurrecion abilities. The energy is based on lightning and thunder, thus electrocuting, frying, maiming the opponent and leaving them mangled.  

→Usage: 1 Posts
→Cool Down: 4 Posts

→Name: Ametralladora-Machine-Gun
→Level: Resurrection
→Type: Supplementary
→Effect: Ametralladora is fast and plentiful. Wolfgang will release small bullets from his pistol(s) those the size of a bala and just as fast. Except their number is greater and more powerful. Ametralladora releases up to fifty of these shots, aiming to overwhelm the opponent. The bullets tend to explode once they've collided with their target. The energy is based on lightning and thunder, thus electrocuting, frying, maiming the opponent and leaving them mangled.  

Usage: 1 post
Cool Down: 3


→Name: The Joker's Jest
→Level: Resurrection
→Type: Supplementary
→Effect: The Joker's Jest is Wolfgang's final form technique whenever he enters his Segunda Etapa stage.  The Jackal will use the teal coloured energy and internalise said energy. The result is Wolfgang being able to enhance his abilities by x6. His abilities include his speed, strength, ability, hiero. reiatsu etc. His abilities are also boosted with his attacks becoming 1x faster. At this stage Wolfgang is nothing but unyielding power and pure instinct. However, the technique is not permanent, since after 5 posts of using the ability. The Jackal will enter a state of fatigue. Whereby he will be forcibly booted from his Segunda Etapa form due to not being able to maintain the technique. When using this technique, Wolfgang has a shroud of lightning protecting his body. One which is quite potent, electrocuting, frying and maiming those unlucky to encounter it.

Usage: 5 Posts
Cool Down:  6 Posts

→Name: 5 Star Cero
→Level: Innate/Resurrection
→Type: Supplementary
→Effect: The 5 Star Cero was developed by Wolfgang where he generates five large orbs of energy. They're distinguished by the teal colour, with lightning radiating from them. The Cero orbs can either remain suspended until called upon to attack. Or Wolfgang can simply release them all at once at the opponent. The key fundamental about this technique, is that the Cero seem to hone in on the target. Whereby they follow their target until they collide or are destroyed. The 5 Star Cero is a strong as a Gran Rey Cero. The 5 Star Cero can be manipulated by Wolfgang, able to fire it off from his hands, pistols or from Zanapakuto. When used in his resurrected state, the 5 Star Cero is as powerful as a Cero Oscura. The Cero moves at twice the speed of a normal cero.  The cero also carries the effects of his lightning abilities. It will electrocute, fry and maim the opponent. 6 post Cooldown

→Name: Cero Cicada
→Level: Segunda Etapa
→Type: Supplementary
→Effect: Cero Cicada is Wolfgang's final form Cero technique. The Jackal will generate a large Cero that is twelve meters in diameter. The Cero is twice the strength of a Cero Oscura, and is normally used only as a last resort for The Jackal. The Cero is blue in colour, with a red glow to it. It moves at the speed of a Bala.

→Name: Thunder Canon
→Level: Ressurrecion
→Type: Supplementary
→Effect: Wolfgang uses the storm clouds that are formed in his release state. And in combination with his pistols, Wolfgang will take aim at his opponents using the marker to pinpoint them. He will follow up by squeezing the trigger, causing the opponent to be struck from above by powerful lightning bolts. The bolts are quite powerful, devastating the area struck. It comes as no surprise that those struck are electrocuted, fried, and left mangled. This attack itself is swift, tending to catch the opponent by surprise. The lightning bolts follows the same principles of his ress when it comes to power.

¬Name: Revólver Brigada- Revolver Brigade
¬Level: Ressureccion
¬Types: Offense
¬Effect: Revolver Brigada is generally fired off from the pistols of The Jackal. The Jackal will unload six shots from his pistol(s) that is consisted of lightning generated by the ability of his Resurrecion. These bullets of course share the same ability from his Resurreccion, but there is something that truly sets them apart from other similar techniques. The bullets are about the same size of a Cero blast. These bullets are of a black and teal colour with card symbols decorating it which makes it recognisable of being from the Jackal. Revolver Brigada consist of lightning energy as mentioned. These bullets are thus generated to be two times as fast as a Cero technique. While not unavoidable, it does lend to catch an unsuspecting opponent off guard. Upon collision with the target or even on impact, the Revolver Brigada blasts will explode covering up an area of 60 meters. The energy is based on lightning and thunder, thus electrocuting, frying, maiming the opponent and leaving them mangled. The blasts/bullets are said to be on the same level as a level 88 Hado spell(When released as a combined force. Single bullets are more like a level 75 hado spell).

Range: Long
Duration/Post Usage: 1
Preparation: None
Cool Down: 3

¬Name: Castillo de Naipes-House of Cards
¬Level: Ressureccion
¬Types: Offense & Defense
¬Effect: House of Cards is one of Wolfgang’s more defensive techniques that can switch to offence when combined with Russian Ruleta. Castillo de Naipes main purpose is to protect the Jackal from harmful forces being used against him. The Jackal will have one or more cards expand, according to his current needs. The card(s) will expand ten feet by ten is order to offer full protection. One card if the man is seeking protection from any one direction. However, he may require two, if he needed protection from frontal assaults and those from behind. A full set of six cards if he is seeking protection from below, above, the sides, in front and his back. The same black and teal colour lightning energy will coat these cards, while also making them as fast as a Bala as they come to the aid of the Jackal. Castillo de Naipes can naturally protect Wolfgang against techniques up to level 93. Techniques higher than this level will still be reduced in potency, based on the way in which the teal color  energy coating the cards work. As such if Wolfgang wishes to protect himself against an attack that exceeds what Castillo de Naipes is suppose to be capable. The man will have to sacrifice even more energy, based on the guidelines of his Resurrecion ability. As it lightning and electricity. Coming in contact with the cards will send power electric currents through the opponent. Can electrocute, fry and leave the opponent mangled.

Range: Close-Mid Range
Duration/Post Usage: 1
Preparation: None
Cool Down: 3


¬Name: Gambito Réquiem- Gambit’s Requiem

¬Level: Ressureccion

¬Types: Offense

¬Effect: The Gambits Requiem utilises the cards in the Jackal’s deck as a quick offensive attack. These cards are of course like the other techniques used by Wolfgang. They are coated in a teal colour lightning energy that is constant. Wolfgang will generally throw cards from his deck of cards and have it/them cause an explosion of the same type mentioned before. The explosion releases electric current into a wide area. The energy is based on lightning and thunder, thus electrocuting, frying, maiming the opponent and leaving them mangled. The cards are as fast as a Bala when thrown. Wolfgang will have the explosion occur according to his will when thrown. These cards are of course manipulated by The Jackal, and often the resulting blast is as powerful as a level 75 spell. However when six or more is combined, the explosion is on the level of a level 88 spell. The range of the explosion spans out to 70 meters.

Range: Long
Duration/Post Usage: 1
Preparation: None
Cool Down: 3

¬Name: Russian Ruleta- Russian Roulette

¬Level: Ressureccion

¬Types: Supplementary

¬Effect: Russian Ruleta is quite subtle in its build up, but becomes far from being subtle as the preparations become completed. Russian Ruleta is the offspring of Wolfgang’s technique known as Comodin. This technique shares the same principles as Comodin, except it does something in addition which truly makes a difference. The Jackal will of course manipulate the movements of the deck of cards or even a portion of them. Once they’ve been set into place, The Jackal will have the cards explode. There is one obvious way of telling when the cards will explode. The teal color lightning energy coating them will suddenly turn black half a second before the explosion occurs in the area. Russian Ruleta is as potent as a level 88 Hado spell when it explodes. The energy is based on lightning and thunder, thus electrocuting, frying, maiming the opponent and leaving them mangled. The explosions are quite potent as can be expected. The shock wave generated from the occurring blast is also quite powerful, covering up to a 70 meter radius.

Range: Long
Duration/Post Usage: 2
Preparation: None
Cool Down: 5



Last edited by The Jackal on Wed Oct 10, 2018 10:52 pm; edited 1 time in total

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#14 Re: Wolfgang Jakkalera on Sat Sep 22, 2018 1:51 am

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