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#1 Salem's Heretic, Quelaan [Finished] on Wed Mar 29, 2017 5:56 am



THE BOUNT APPLICATION
Name: Quelaan Izalith
Alias: Spider Witch, Salem’s Heretic, Demonic Blasphemer
Real Age: 377 Years Old
Phys. Age: Early 20’s
Gender: Female
Personality: Quelaan is a very polite and gentle person. She always has an ear to listen to anyone who needs to talk and the time to devote to anyone needing help. She is the sweetest cinnamon bun. She doesn't really get angry, though she will get mad at careless fighting and pointless killing. It is easy to earn her trust, and sadly it is easy to regain it should you ever break that trust. She is the embodiment of what it means to be too kind. Despite how she is, she is always traveling alone.

Foes will find that she is not an aggressive fighter, preferring to try and subdue an opponent over killing them. When Quelaag is in control however, all bets are off. She will kill without hesitation. Allies will find Quelaan to be excellent support, using her abilities around what they do to help in their attacks or protect them from anything hostile. When Quelaag is in control, allies will find that she prefers to be up front in the action, trying to get in the most hits.


CHARACTER APPEARANCE
Height: 5 ft. 11 inches
Weight: 162 lbs
Physical Traits: Quelaan is pretty average in terms of her bodily shape; womanly curves, smooth skin with a sturdy frame. She doesn't have much in the way of physical muscle, so she doesn't look physically intimidating. Her eyes are a very deep hazal, however in a darker setting they almost look to be red. Her hair is long and smooth, the smoky white locks reaching down to her shoulder blades.

Other than the occasional dress she wears for formal settings, Quelaan wears a tattered black robe that she would wear back when she had turned 23 in Salem. If ever destroyed, she would replace it with as close to a look-alike as she can find, going so far as to get one custom made. Her legs and feet are wrapped in two layers of thick black cloth.
THE COMBAT INFORMATION
General Fighting Style:  Since she is a passive fighter, Quelaan fits more of a supportive role and prefers to be kept back at a short range. Too far and her abilities tend to miss. Too close and she might cause too much harm. She is best when fighting alongside someone she can support and help, exploiting an opponent's focus on her ally or protecting her ally from a shot at a blind spot.

When Fused with Quelaag in control, she is an up-close fighter intent on claiming the kill. She will see even an ally as a possible target if they get in her way.
Strengths: Spiritual Energy, Spiritual Pressure, Speed
Weaknesses: Strength, Endurance
Boosts: 2x Boosts to Spirit Energy, Speed, Spiritual Pressure, Stamina
Ability Name: Devour Ailment
Ability Description: More of an Out-Of-Combat/Social ability, this allows Quelaan to extract an illness/ailment from another and take it into her own body instead where her body can fight whatever it is and develop an immunity.
Ability Name: Minor Fire Control
Ability Description: Like with other Bounts, Quelaan can access a fraction of her Doll’s power even while sealed. She is able to manipulate already existing fire for attacks as powerful as a Bala, as well as create her own fire for attacks that can be as powerful as a Cero. Cooldown matches the power used.
Ability Name: Light the Embers
Ability Description: A temporary buff, this ability allows Quelaan to give a +1x Speed Boost to someone else or herself through using her heated Spirit Energy to rapidly increase blood flow and loosen a person’s muscles for 2 posts, and as such the target of the buff takes a -1x speed debuff for 1 post as the person’s body recovers. This ability has a 1 post cooldown after the debuff ends.
Ability Name: Hot Blooded
Ability Description: An ability that will most likely see use more for social threads, this passive ability is gained from Quelaan’s naturally heated Spirit Energy. As long as SPirit Energy flows through her body she is kept warm even in colder climates. In hotter climates, she is resistant to the heat from how much she is exposed to it as part of her power.
Ability Name: Practitioner’s Defense
Ability Description: As someone that uses flame-powered energy attacks it would make sense that one would have some sort of resistance, even on a small scale. This is a passive ability that gives Quelaan a 5%/10%/15% resistance to fire-based attacks while Sealed/Released/Fused.


DOLL INFORMATION
Doll Name: Quelaag
Doll Appearance: Quelaag, while sealed, is in the form of a small red spider which normally keeps itself hidden with a pocket in Quelaan’s gown. Once released, Quelaan’s Doll Quelaag takes on the form on a giant lava spider. It is covered in a hard chitinous skin that is black in color, with a thin coating of fur to help it with navigating through the environment around it. Lava trickles from its mouth, showing where it will come from.
Ability Name: Chaos Flame
Ability Description: From the point of being released Quelaag starts absorbing Spiritual Particles, and does so for 2 posts. At which point it releases a Cero-Strength pulse of flame up to 10 feet that Quelaag is impervious to, being in the blast radius and all.
Ability Name: Advanced Fire Control
Ability Description: When Quelaag released, Quelaan gains a greater control over fire. She is able to create fire for two separate attacks, each up to the power of a Gran Rey Cero. The Cooldown is based on the power of the two attacks.
Ability Name: Combusting Slam
Ability Description: Jumping into the air, Quelaag gathers flames along it’s legs. Upon slamming into the ground the flames explode out up to 45 feet, and is as powerful as a Cero. Can only be used once per post.
Ability Name: Chaos-Zone Grenade  
Ability Description: For this ability both Quenaan and Quelaag tosses up multiple balls of flame, 16 in total, all around the target. Quelaan then clasps her hands together, the fireballs all attempting to crash into and explode on the target. Each one when it explodes is equal to Hadou level 20 in damage. This ability has a 1 post cooldown.
Ability Name: Chaos Flash
Ability Description: Quelaan is able to release a flaming pulse from her hands and Quelaag is able to spit one out that is a Cero-level ability with the speed of a Bala. However, it does not travel far and only reaches out 5 feet. Each one can shoot one out once per post.
Boosts: 3x Boosts to Spirit Energy, Speed, Spiritual Pressure, Stamina


DOLL FUSION
Fused Appearance: Much like how a centaur has the lower body of a horse and the upper body of a human, Quelaan and Quelaag fuse to be a woman with the lower half of a spider and the upper body of a woman. The womanly half looks exactly like Quelaan, from her pale skin to white hair and even her womanly curves. The only thing different was her fingernails- they were longer now, and came to vicious points. In her right hand she holds a razor sharp sword, looking to be made of the same chitin covering her Doll Quelaag, in the shape of a large two-handed scimitar.

The lower half of her body is that of her Doll Quelaag, with its monstrous mouth dripping lava and eight pointed legs.
Ability Name: Mind Shift
Ability Description: A more passive ability that doesn’t affect Quelaan’s level of power, Quelaan and Quelaag is able to share control over their fused form. Quelaan is in control when their hair is while, Quelaag in control when their hair turns black.
Ability Name: Fire Storm
Ability Description: For this ability, Quelaan forces her energy down into the ground. The energy moves until it is under a target, melting the ground that it passes through on the way before bursting up as flames to try and burn at the target for Gran Rey Cero level damage, leaving behind melted ground for 3 posts that will damage anything that touches it for 10 Hadou worth of damage, except for Quelaan. This ability has a 3 post cooldown.
Ability Name: Descendent of the First Flame
Ability Description: Over her many years of living Quelaan found an effective way of using her Spiritual Energy in a safe gradual way to enhance her physical speed to make up for the bulky form. This passive ability starts as soon as she enters this fused state, slowly acclimating her muscles to being fueled by her heated energy. Every three posts she gains a +.5x boost to speed, capping out once she reaches the +6x boost site limit.
Ability Name: God’s Hand
Ability Description: Whether an act of divinity or something she made as an act of faith, it is an ability granted to Quelaan nonetheless. The strongest ability she can manage in this fused state, Quelaan starts forcing fire and stone together up into the sky, taking up one whole post. The two form a massive hand, the size of a small building, which she them proceeds to launch at her target by way of a hand gesture. The ability is capable of dealing similar to a forbidden Kidou in terms of damage. This ability has 1 post charge-up, and after it is used has a 4 post cooldown.
Ability Name: Chaos Fury Blade  
Ability Description: In this form Quelaan gains access to a blade. The material looks to be similar to her spider’s limbs, shaped into a scimitar. As long as she is holding it and has a small bit of Spirit Energy, the blade is ignited in flames. Strikes that connect using this blade are enhanced with Hadou level 15 in damage. Will cause up to 2nd degree burns, 1st degree for glancing blows.
Boosts: 4x Boosts to Spirit Energy, Speed, Spiritual Pressure, Stamina


Background Details
History: ] Born in the spring of 1640, Quelaan wasn't brought up into an exciting life. She was born to a poor family in, at that time, Great Britain. Her father was a baker, and mother was a housewife as was common for that time. Through her infancy and her toddler years Quelaan was raised and protected by her loving parents. They didn't have much, but they had each other.

Once she was old enough Quelaan started to take up doing chores around the house just like her mother. She learned how to properly make sure the house was clean with a hot meal waiting for when their father came home from a tough day at work. It wasn't long before they considered her old enough to bring along with to church service, where she was taught what it means to be a Christian. The Bible in particular interested her, and as such saved up her allowance to afford her very own hardcover bible. Every morning she would read a verse from the Old Testament, and every night she would read a verse from the New Testament.

It was only a couple years before she found herself rereading the book cover to cover, and faster each time. She could not write still, but she taught herself to read just so she could understand her bible.

Time would pass, with tensions brewing for religious freedom. Talk of people heading out to the New World for religious freedom spread even to her ears, and at first never understood why. After hearing her pastor talking about a particular verse from Leviticus she was compelled to speak her mind about what the verse was truly talking about. She had stones thrown at her, called a heretic by even her own parents. With nothing the Bible in her hands and the clothes on her back, the bruised woman joins one of the groups leaving to settle on the New World. This would be her new chance at life.

A couple more years pass, with no real change happening to her life now settled in the quiet town of Salem. It is around this point of course that her life as a Bount truly began. While she still ate human food for physical nourishment, A hunger stung her body day and night. The hunger grew whenever a spirit would pass by, as if a full plate of beef was before her.

One day, she gave in and partook of eating the soul. It was an awkward sensation for her, but doing so left her feeling full once more. This in mind, she came to settle with the fact that she could handle this if it was so seldom.

A couple weeks pass, and talk starts spreading of some members of their little town being witches. Quelaan paid it no mind, she was no witch after all. She did however have an urge, a feeling like the time was right for something. With the aid of another Fullbringer passing through the town (will be named at a later date), she was able to create her Doll.

Of course, such a thing wouldn't go unnoticed. Many times she was asked if she was a witch, to which she wouldn't answer with a ‘Yes’ or ‘No’. Instead, she'd hold up a candle to her skin. It'd burn and hurt a small bit, but surely a witch could protect herself from fire right?

It placated the villagers for a time, however gossip always spreads. Many had seen her with her Doll, calling her the Heretic of Salem, Spider Witch, and of course many other rude names. The fact that she seemed to stop aging didn't help matters.

A couple more weeks would pass, bringing an end to the witch trials of Salem. However, after a couple years she was forced from her home. Some of the men in the village had tried to kill her, seeing that she wasn't aging like anyone else. And so she ran, hoping to discover where her place would be in this world.

She ran into a tribe of Native Americans then, who seemed to accept her for who she was. She remembers being told that to them, she was blessed by one of their gods to have been given this power. She believed it for a time, finding comfort in that explanation. A couple of weeks pass, with her using her powers to keep the tribe healthy and save them from lethal snake bites. They didn't even seem to mind how she never physically aged.

Of course, all good things come to an end. As more and more settlers came from across the ocean conflicts rose up between them and the Natives.

She decided to leave this time on her own, before the conflict found her. She traveled all across the East Coast, using her skills to aid settler and native alike before fading away to obscurity.

This is where she discovered her purpose, to roam the world and help those who were in need of her healing abilities. And for the next few hundred years, that is just what she did. An eternal outcast, Quelaan roams around and heals those who are deathly ill and she feels deserves a second chance at life.
Side Notes:
Roleplay Sample:
Spoiler:



Last edited by Seralin on Thu Sep 27, 2018 11:49 pm; edited 2 times in total

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#2 Re: Salem's Heretic, Quelaan [Finished] on Fri Mar 31, 2017 9:56 am

Approved. Tier.. Drum Roll 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