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Technique request

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on Thu Jul 17, 2014 9:26 pm

Yuki Akies wrote:
Luke Yasenha wrote:Kidō

Name: Kokumu shinkirō (Black Mist Mirage)
Number: #31
Category: Bakudo
Incantation: "The whisperer of silence, the book of solemn vows, The gatekeeper of the underworld breaks the sealed mound"
Effect: This bakudo hides the user's visual, spiritual presence, even smell by Luke disappearing into a black mist, appearing to start turning into black mist from the feet up within a few seconds; in addition, Luke can't be harmed in this state; in exchange for these abilities; Luke is unable to attack in any way, making it only useful to escape or to sneak and follow people; making it useful for infiltration missions
Quote do post: 75146

Postcount and cooldown please. =]

For your technique, is that a general technique/ability?
Quote do post: 75164

post count and cooldown added and the technique is a general technique/ability if you are referring to my mist blade return ability

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on Fri Jul 18, 2014 1:21 pm

BUMP MESSAGE

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on Fri Jul 18, 2014 4:59 pm

Zetsubō no Sākuru's zanpakuto spirit unique abilities:

Ability Name: indefinite mist body control
Effect: Zetsubō no Sākuru has the ability to control the structure of his mist body at will and can use it at any time he wishes

Ability Name: Shikai Touch
Effect: Zetsubō no Sākuru is able to use his shikai powers without his shikai in hand; he does this simply by touching the target; this even extends to if an opponent even touches any part of his mist body; making even the slightest error deadly

Ability Name: Levitation
Effect: A general ability where Zetsubō no Sākuru permanently stays floating three meters off any surface so, for example, even if he sat in a chair; he would remain floating in the air

Ability Name: Face of insanity
Effect: This ability is only in effect to those that see Zetsubō no Sākuru's true face: those that see it feel fear and insanity if looking at it long enough; the effects of looking upon Zetsubō no Sākuru's true face for a long period of time is not advised; although higher tiers above Luke's can resist the effects by releasing reiatsu to lessen the effects since this also can manifest in Luke's reiatsu when enough of it is released

Ability Name: Mist blade Return
Effect: A standard technique that all zanpakuto share but this one is unique to Zetsubō no Sākuru as he manifests either the sealed or shikai version of the blade by calling on black mist to form in his extended hand, forming the blade of his chosen release state

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on Fri Jul 18, 2014 7:56 pm

Technique Name: Partial hollow form manifestation
Technique Description: This is part of Luke's hollow abilities: after defeating his inner hollow for the second and final time; Luke gains the ability to freely grow his inner hollow's wings and tail for his own use; his wings not only grant the ability for Luke to fly freely but also act as a shield by bringing the dragon-scaled side of his wings towards the attack; the scales can resist most sealed attacks and kido under #40 but trying to defend against attacks higher than sealed or kido above forty risks damaging or even tearing the wings off so he use his other abilities and skills to avoid them and the tail can be used as whip and as a fast, dagger-like attack but also helps with Luke flying and with maneuvers so cutting his tail off negatively affects Luke's ability to fly as he will only be to do basic flight but can't do any evasive maneuvers.

Technique Name: Nightmare Cero
Technique Description: Luke's enhanced Cero, which he gains when defeating his inner hollow for the second and final time; he fires this cero from either his mouth or his tail; this cero is slightly larger then Luke's normal cero and has twin halos crossed together, similar to a atom's rings; once fired, the opponent will see that the front of the cero takes on the shape of the face of Luke's inner hollow; Shadow with his jaw open; opponents gain numbness, explosive damage and a crawling fear upon seeing the face in the cero, similar to seeing Zetsubō's true face. takes one post to charge, one post to fire then two post cooldown

Technique Effect Chart:

*The effect chart is for damage, durability, or any other after effect of a technique. The damage/effect/etc will be based off of tiers.*

Opponent is Two+ Tiers Lower: has devastating effect, broken bones and heavy external and internal damage; Numbness for three posts
Opponent is One Tier Lower: Will have great effect, some broken bones and heavy outside damage to target/s in the way; Numbness for two posts
Opponent is Equal Tier: Will has a good effect, a broken bone, depending on how far they are pushed back via the Cero, medium burn damage on the outside; Numbness for a single post
Opponent is One Tier Higher: Will have some effect by pushing them back and leaving some burn damage plus any other injures they get if they are pushed into something like a building, although recovery time is quick: slowed down for one post
Opponent is Two+ Tiers Higher: will have little effect and can even be blocked by a skilled opponent by grabbing the attack in their palm and defusing the Cero if one is skilled in doing so and has experience with several varying strengths of Ceros; slowed down for a single post if cero hit

Technique Name: Enhanced Shadow Reiatsu
Technique Description: This simply tiers up all abilities under the reiatsu of living shadows by one and increases the amount of arms to six and tentacle limit to ten

(All techniques are only in effect while the mask is on)

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on Sat Aug 02, 2014 9:46 pm

Spoiler:
Ability Name: Reiatsu of living shadows
Effect: This is Luke's true manifestation of his reiatsu, when releasing his reiatsu, his shadow will look to being moving by itself and have tentacles coming off of it, this reiatsu normally drains the color from the surrounding area, making the area effected seem bleak and morbid like the life was drained from the surrounding area, Luke also uses a variety of techniques made from his own shadow and shadows within a 10 meter radius of Luke's area of effect; Luke's reiatsu also tends to infect reiatsu based techniques like kido and ceros; turning them black and they tend to grow tentacles of shadows that attack and cause the techniques to backfire on the opponent, especially if the opponent is stealing reiatsu for techniques; because of how dense and powerful this reiatsu is; Luke reiatsu is a tier above his current tier with a AR+1, theses techniques include the following:

bumping this technique and all on this page, including my invisibly bakudo

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on Tue Aug 05, 2014 2:39 am

Kidō

Name: Kokuja sokubakushima (black snake bondage stripes)
Number: 63
Category: Bakudo
Incantation: "Descending pulse, The sleeping leviathan, the carrier of the underworld, entangle the tireless words, raise your hand and let ouroboros come and devour the world within the wheel of infinity"
Effect: This bakudo is a infected version of the normal bakudo "Sajō Sabaku", where the chains are black and there are double the amount to eight instead of the normal four, which wrapped around the opponent's waist, trapping the arms as well as stopping movement, the infection increases Sajō Sabaku's ability to not be broken by phsical strength as even captain level shinigami within a hollow form cannot break it and, as a side effect of the infected reiatsu, the bottom and the top of the chains start to grow tentacles which slowly trap the opponent in a cocoon of black, shadow tentacles, the bakudo also squeezes harder slowly over time like a boa constrictor, although a outside force can release the opponent by cutting through it with a shikai released weapon or by the caster releasing it willing or if the caster is knocked out, the bakudo is released in these ways.

Technique Effect Chart:

*The effect chart is for damage, durability, or any other after effect of a technique. The damage/effect/etc will be based off of tiers.*

Opponent is Equal Tier: Bakudo cannot be broken by physical strength, this applies to tiers below as well
Opponent is One Tier Higher: possibility of breaking out the bakudo using a large amount of reiatsu
Opponent is Two+ Tiers Higher: much greater possible that people of a high tier can break the bakudo using just a general amount of reiatsu, even less for tiers above Luke's tier at this level.

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on Wed Aug 06, 2014 1:22 am

BUMP MESSAGE

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on Fri Aug 22, 2014 10:48 pm

BUMP MESSAGE

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on Thu Aug 28, 2014 4:35 am

BUMP MESSAGE

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on Fri Aug 29, 2014 2:46 am

Spoiler:
Kidō

Name: Kokuja sokubakushima (black snake bondage stripes)
Number: 63
Category: Bakudo
Incantation: "Descending pulse, The sleeping leviathan, the carrier of the underworld, entangle the tireless words, raise your hand and let ouroboros come and devour the world within the wheel of infinity"
Effect: This bakudo is a infected version of the normal bakudo "Sajō Sabaku", where the chains are black and there are double the amount to eight instead of the normal four, which wrapped around the opponent's waist, trapping the arms as well as stopping movement, the infection increases Sajō Sabaku's ability to not be broken by phsical strength as even captain level shinigami within a hollow form cannot break it and, as a side effect of the infected reiatsu, the bottom and the top of the chains start to grow tentacles which slowly trap the opponent in a cocoon of black, shadow tentacles, the bakudo also squeezes harder slowly over time like a boa constrictor, although a outside force can release the opponent by cutting through it with a shikai released weapon or by the caster releasing it willing or if the caster is knocked out, the bakudo is released in these ways.

Technique Effect Chart:

*The effect chart is for damage, durability, or any other after effect of a technique. The damage/effect/etc will be based off of tiers.*

Opponent is Equal Tier: Bakudo cannot be broken by physical strength, this applies to tiers below as well
Opponent is One Tier Higher: slight possibility of breaking out the bakudo using a large amount of reiatsu
Opponent is Two+ Tiers Higher: much greater possible that people of a high tier can break the bakudo using just a general amount of reiatsu, even less for tiers above Luke's tier at this level.

Technique Name: Partial hollow form manifestation
Technique Description: This is part of Luke's hollow abilities: after defeating his inner hollow for the second and final time; Luke gains the ability to freely grow his inner hollow's wings and tail for his own use; his wings not only grant the ability for Luke to fly freely but also act as a shield by bringing the dragon-scaled side of his wings towards the attack; the scales can resist most sealed attacks and kido under #40 but trying to defend against attacks higher than sealed or kido above forty risks damaging or even tearing the wings off so he use his other abilities and skills to avoid them and the tail can be used as whip and as a fast, dagger-like attack but also helps with Luke flying and with maneuvers so cutting his tail off negatively affects Luke's ability to fly as he will only be to do basic flight but can't do any evasive maneuvers.

Technique Name: Nightmare Cero
Technique Description: Luke's enhanced Cero, which he gains when defeating his inner hollow for the second and final time; he fires this cero from either his mouth or his tail; this cero is slightly larger then Luke's normal cero and has twin halos crossed together, similar to a atom's rings; once fired, the opponent will see that the front of the cero takes on the shape of the face of Luke's inner hollow; Shadow with his jaw open; opponents gain numbness, explosive damage and a crawling fear upon seeing the face in the cero, similar to seeing Zetsubō's true face. takes one post to charge, one post to fire then two post cooldown

Technique Effect Chart:

*The effect chart is for damage, durability, or any other after effect of a technique. The damage/effect/etc will be based off of tiers.*

Opponent is Two+ Tiers Lower: has devastating effect, broken bones and heavy external and internal damage; Numbness for three posts
Opponent is One Tier Lower: Will have great effect, some broken bones and heavy outside damage to target/s in the way; Numbness for two posts
Opponent is Equal Tier: Will has a good effect, a broken bone, depending on how far they are pushed back via the Cero, medium burn damage on the outside; Numbness for a single post
Opponent is One Tier Higher: Will have some effect by pushing them back and leaving some burn damage plus any other injures they get if they are pushed into something like a building, although recovery time is quick: slowed down for two posts
Opponent is Two+ Tiers Higher: will have little effect and can even be blocked by a skilled opponent by grabbing the attack in their palm and defusing the Cero if one is skilled in doing so and has experience with several varying strengths of Ceros; slowed down for a single post if cero hit

Technique Name: Enhanced Shadow Reiatsu
Technique Description: This simply tiers up all abilities under the reiatsu of living shadows by one and increases the amount of arms to six and tentacle limit to ten

(All techniques are only in effect while the mask is on)

Zetsubō no Sākuru's zanpakuto spirit unique abilities:

Ability Name: indefinite mist body control
Effect: Zetsubō no Sākuru has the ability to control the structure of his mist body at will and can use it at any time he wishes

Ability Name: Shikai Touch
Effect: Zetsubō no Sākuru is able to use his shikai powers without his shikai in hand; he does this simply by touching the target; this even extends to if an opponent even touches any part of his mist body; making even the slightest error deadly

Ability Name: Levitation
Effect: A general ability where Zetsubō no Sākuru permanently stays floating three meters off any surface so, for example, even if he sat in a chair; he would remain floating in the air

Ability Name: Face of insanity
Effect: This ability is only in effect to those that see Zetsubō no Sākuru's true face: those that see it feel fear and insanity if looking at it long enough; the effects of looking upon Zetsubō no Sākuru's true face for a long period of time is not advised; although higher tiers above Luke's can resist the effects by releasing reiatsu to lessen the effects since this also can manifest in Luke's reiatsu when enough of it is released

Ability Name: Mist blade Return
Effect: A standard technique that all zanpakuto share but this one is unique to Zetsubō no Sākuru as he manifests either the sealed or shikai version of the blade by calling on black mist to form in his extended hand, forming the blade of his chosen release state

Kidō

Name: Kokumu shinkirō (Black Mist Mirage)
Number: #31
Category: Bakudo
Incantation: "The whisperer of silence, the book of solemn vows, The gatekeeper of the underworld breaks the sealed mound"
Effect: This bakudo hides the user's visual, spiritual presence, even smell by Luke disappearing into a black mist, appearing to start turning into black mist from the feet up within a few seconds; in addition, Luke can't be harmed in this state; in exchange for these abilities; Luke is unable to attack in any way and is reveal once detected, making it only useful to escape or to sneak and follow people; making it useful for infiltration missions. Lasts for four posts, then two post cooldown

Technique Name: Kiri ken fukki (Mist Sword Return)
Technique Effect: This is a simple ability that allows the sealed form of Luke's zanpakuto to transform into black mist at will, regardless of distance; the zanpakuto can be called from anywhere, as long as its the same world; he couldn't summon his zanpakuto from the soul society if he was in the world of the living for example; Luke then extends his arm and the black mist collects and forms once again into his hand. The only practicalities in combat are being able to bring the sword back to him if a enemy has taken the blade from him or is out of reach, being able to return the sword at will is quite useful, the command for this is "Break down..." plus the name of the zanpakuto; although the command is not always necessary to return the blade as he can also simply will the blade to return in this manner but one key flaw is that the zanpakuto must be in its sealed form, if in it's shikai, Luke cannot use this technique to return it to him. Requires two posts before reuse.

Ability Name: Reiatsu of living shadows
Effect: This is Luke's true manifestation of his reiatsu, when releasing his reiatsu, his shadow will look to being moving by itself and have tentacles coming off of it, this reiatsu normally drains the color from the surrounding area, making the area effected seem bleak and morbid like the life was drained from the surrounding area, Luke also uses a variety of techniques made from his own shadow and shadows within a 10 meter radius of Luke's area of effect; Luke's reiatsu also tends to infect reiatsu based techniques like kido and ceros; turning them black and they tend to grow tentacles of shadows that attack and cause the techniques to backfire on the opponent, especially if the opponent is stealing reiatsu for techniques; because of how dense and powerful this reiatsu is; Luke reiatsu is a tier above his current tier with a AR+1, theses techniques include the following:

Technique Name: Shadow Manifestation
Technique Description: A somewhat literal version of the technique where Luke's shadow becomes solid with a life of its own with it peeling away from Luke's feet and forms into a purely black version of Luke; it normally wields the Shadow longsword in his left hand and normally mirrors Luke's actions, for example: if Luke made a swing with his zanpakuto in his right hand in a arc from a opponent's left shoulder, across the chest to their right hip, the Shadow Luke with do the same but from the mirror opposite but sometimes it will act on its own accord during a battle, especially if the Shadow Luke gets caught up in a battle and gets separated from Luke on a one-on-one battle with his opponent. His power is always set one tier below Luke's current tier for safety reasons because if Luke allowed the Shadow Luke to be as strong, he could try to attack him or even attempt to kill the original. manifestation lasts about six posts or less, depending on Luke's level of spirit energy, post limit may increase with raises in spiritual power/tier or less if Luke's spirit energy becomes too weak to keep the Shadow Luke manifested and the shadow will return to Luke and become a normal shadow again or if the shadow is defeated before the post limit runs out, where is it "killed" and returns to Luke and becomes his shadow once again. The clone constantly drains on Luke's reiatsu, which is why the weaker he gets, the less time the shadow can stay manifested, for example: if Luke manifests when it lasts for Six posts but Luke takes damage and uses more of his spirit energy and reiatsu, the time the shadow can stay manifested drops from six to three


Technique Name: Shadow tentacles/arms
Technique Description: Luke can manifest either eight tentacles (four on each side) or four, large additional shadow arms that float with two floating either side of his shoulders and two floating just under his own arms, his tentacles can be used to wrap around opponents, used as whips or like ropes for other uses while the arms can grab and attack using strong punches. the additional tentacles/arms can be cut off like regular body parts, although their skin is armored with dragon-like scales, they can be cut through, given a fast and hard cut to it, Although Luke can reform them but not instantly. each arm/tentacle lasts for about six posts, Reform takes two posts per part cut off/destroyed, when deactivated, takes a four post cooldown before reuse or never if Luke runs out of Reiatsu before the cooldown ends

Arms Appearance (Imagine black instead of orange):

Tentacles Appearance:

Technique Effect Chart:

*The effect chart is for damage, durability, or any other after effect of a technique. The damage/effect/etc will be based off of tiers.*

Opponent is Two+ Tiers Lower: Tentacles are highly effect in inflicting damage and trapping tiers of this type, arms produce large damage to include broken bones, takes three cuts of a shikai released weapon to cut through the tentacles or arms
Opponent is One Tier Lower: Tentacles have a descent effect in inflicting damage and trapping tiers of this type, arms produce descent damage to include some broken bones, takes two cuts of a shikai released weapon to cut through the tentacles or arms
Opponent is Equal Tier: Tentacles have a good effect in inflicting damage and trapping tiers of this type, arms produce a good amount of damage to include a few broken bones, takes one cuts of a shikai released weapon to cut through the tentacles or arms
Opponent is One Tier Higher: Tentacles have a hard time in inflicting damage and trapping tiers of this type, arms produce a ok amount of damage, including some brusing and other noticable punch damage, takes two cuts of a sealed weapon to cut through the tentacles or arms
Opponent is Two+ Tiers Higher: Tentacles have a very hard time in inflicting damage and trapping tiers of this type, arms produce nearly no noticeable amount of damage, only useful in stopping attacks or doing basic punch damage, takes one cut of a sealed weapon to cut through the tentacles or arms

Technique Name: Wall of shadows
Technique Description: Luke can shape his shadow to protect himself from attacks from close quarters attacks equal to a sealed zanpakuto and hado techniques under #40 without incantation. Lasts for six posts, Takes three posts to cooldown before reuse or never if Luke runs out of Reiatsu

Technique Effect Chart:

*The effect chart is for damage, durability, or any other after effect of a technique. The damage/effect/etc will be based off of tiers.*

Opponent is Two+ Tiers Lower: Needs shikai level techniques to break through which it can take three of before breaking apart, the same for kido under #40
Opponent is One Tier Lower: Needs shikai level techniques to break through which it can take two of before breaking apart, the same for kido under #40
Opponent is Equal Tier: only needs sealed state to be take out, takes three attacks before breaking, Same for kido under #40
Opponent is One Tier Higher: only needs sealed state to be take out, takes two attacks before breaking, Same for kido under #40
Opponent is Two+ Tiers Higher: Only needs the opponent's bare hands to take out, can take two attacks before breaking down, Same for kido under #40

Technique Name: Shade conversion/Sphere of silent death or "Muon shibō kyūtai" (Bankai only technique)
Technique Description: While in Bankai, Luke can trap a opponent/s inside a sphere of mist, made up of the shades of his inner world, The Sphere is thirty meters in height and width, just big enough for two people to fight inside; it comes forth from Luke’s mist body which rapidly expends to cover the thirty meter area in about five seconds, closing them off from the outside, the sphere is difficult to escape as whenever it is hit, although a gap is made, the sphere reforms instantly, although high amounts of damage and attacks on a single spot can severally increase the time it takes for the gap in the sphere to reform, this is also the  case for escaping the sphere as if enough attacks  are applied to a single point, the opponent can escape, although it’s important to note that they have to defeat Luke in his bankai form before they can escape since it be hard to concentrate a series of attacks if the opponent is having to fight Luke as well, making escape without defeating Luke first unwise, also, the sphere stays still where it forms around the target area. when inside this space, the opponent will start to slowly turn into a shade, starting with their body as it slowly starts to turn into a black mist version the affected limb, the opponent can still move the limb and fight as normal but may cause them to fall to one side as the opponent no longer has a physical limb to stand on, which continues with the opponent's other leg, then travels further across their body to the lower pelvis, then the entire torso, then the arms, then head is last to be affect as it is covered up, the opponent loses their eyes and their mouths are covered up with skin that grows over their mouths (see images at the bottom for a better idea of what this would look like but do note that they do keep their hair, only the hair turns black, regardless), if conversion is successful, the opponent will join the sphere with the others shades and lose all sense of personal identity as they are contain in permanent state of semi-death and despair as part of the mass of shades that make up Luke's inner world, the only way to escape is to finish the fight and escape the sphere before the transformation into a shade is completed, if opponent does escape, the transformation wears off with one body part returning to normal with every post until full restored or in better terms; X amount of posts per limb affect to return to normal so for every limb affected, it takes that amount of posts for the limbs to be fully restored.

Completed Shade's face:



Technique Effect Chart:

*The effect chart is for damage, durability, or any other after effect of a technique. The damage/effect/etc will be based off of tiers.*

Opponent is Two+ Tiers Lower: Takes four posts to complete the shade transformation as the conversion can work twice as fast on these tier then others
Opponent is One Tier Lower: Takes five posts to complete the shade transformation as the opponent can put in some resistance but only delaying it by one post, hence the five post mark
Opponent is Equal Tier: Takes six posts to complete the shade transformation as they can resist it better then the last two tiers, giving someone of equal tier plus two posts more then those two tiers below
Opponent is One Tier Higher: Takes the full amount of time to convert into a shade of seven posts; one limb every post for the duration of seven posts
Opponent is Two+ Tiers Higher: Takes even more time then previous tier of eight to ten posts to full convert into a shade as the overwhelming reiatsu these higher tiers produce are able to slow down the conversion process, if exactly two tiers above me; it takes eight posts to complete, if three tiers higher; it takes nine posts to complete and four tiers above and beyond that; it takes the full ten posts to fully complete

Kidō

Name: Kusari gensōkyoku (Chains of fantasia)
Number: #86
Category: Bakudou
Incantation: "Depart from the circle. The blackening shades. Temple of pain that stands on bones. Go mad! Crawl among the burning sand! The hourglass tips on its scale as the sins of men hold them to ruin!"
Effect: When speaking the incantation, a glowing red pentagram with appear around the caster on the ground as the user's body is covered in the red aura of the pentagram while they hold their dominant hand's wrist with their other hand while speaking the incantation or not, the user, either once the incantation is complete or after saying the name of the bakudou, the user will normally release their dominant hand and slam it directly beneath them, the rim of the pentagram will glow brighter before countless black, blood-stained chains erupt from the rim of the pentagram and shoot towards the target/s with great speed, trapping their wrists, ankles, upper torso and the lower part of the head, covering the mouth and their neck, all the chains are connected to the rim of the pentagram and are normally invulnerable to all sort of damage but the simpler way to get rid of the chains is that if the caster is knocked from the pentagram but the caster, in the case that someone comes to help whoever it is that is trapped, the caster can gesture with his/her hand and summon more chains to bind the new opponent, making the technique quite versatile in its use.

Technique Effect Chart:

*The effect chart is for damage, durability, or any other after effect of a technique. The damage/effect/etc will be based off of tiers.*

Opponent is Two+ Tiers Lower: target doesn't have a change to break the chains
Opponent is One Tier Lower: Target as a slim chance of breaking the chains but will take twenty posts to break, fifteen if said person is using hollow powers
Opponent is Equal Tier:  Target has a better chance of breaking free, taking seventeen turns to break free; twelve if said person is using hollow powers
Opponent is One Tier Higher: Target has a descent chance to breaking free, taking fifteen turns to break free; ten if said person is using hollow powers
Opponent is Two+ Tiers Higher: Target has the best chance of breaking the chains within the lest amount of time with it taking twelve turns; seven turns if said person is using hollow powers

bumping everything within the spoiler box for grading, I do need this technique adding to my list of zanpakuto abilities:

Technique Name: Dreamwalker
Technique Description: This technique is available in both shikai and bankai, this allows the user to enter the illusion of the target when hit and can fight them inside the illusion, he also has some abilities to change the environments like creating mazes, parks, cities, etc, anything within reason as well as walls to defend against basic long range attacks as well as other illusion based ability.

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