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Technique request

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#11Guest 

on Tue May 06, 2014 8:20 pm

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Technique Name: Shunpo clone art number two: Twin Sword Dissection
Technique Description: this technique is used by Luke Yasenha by first distracting his opponent with kido or smoke before attacking his opponent from the front before making a shunpo clone to replace himself in the front attack and he moves to attack from the back, he does this because the opponent's natural instinct is to attack from the direction Luke is coming from.

then Luke and his clone swing their swords in an arc towards the opponent's body to aim to cut that affected part which works with Luke hitting both sides simultaneously since the clone has no physical presence to cut, Luke hits both the left and right side to inflict the damage

Technique Effect Chart:

*The effect chart is for damage, durability, or any other after effect of a technique. The damage/effect/etc will be based off of tiers.*

Opponent is Two+ Tiers Lower: opponent will take heavy damage to his/her affected part and will bleed heavily for two posts
Opponent is One Tier Lower: opponent will take a great amount of damage and will bleed heavily for one post
Opponent is Equal Tier: opponent will take a good amount of damage and will have a deep wound in the affected part, which may bleed slightly for two posts
Opponent is One Tier Higher: opponent will take some damage and may have some cuts where the blades hit, which may or may not bleed for one post
Opponent is Two+ Tiers Higher: opponent will only have a little wound where the blades hit, which may or may not bleed at all and if so, only for one post if that

Technique Name: Shunpo clone art number three: Three-Star funeral
Technique Description: This is a more advanced variant of Twin-Sword dissection in where Luke attacks from either the left or right side before quickly replacing himself at high speed with a shunpo clone, moving to the opposite side before replacing himself again with another shunpo clone before the real Luke is behind the target, all three Lukes (the real one and the two clones) attack the left and right sides of the target's body and back by a thrusting action, aiming to impale the target in the sides and the back

Technique Effect Chart:

*The effect chart is for damage, durability, or any other after effect of a technique. The damage/effect/etc will be based off of tiers.*

Opponent is Two+ Tiers Lower: opponent will take heavy damage to his/her affected part and will bleed heavily for two posts
Opponent is One Tier Lower: opponent will take a great amount of damage and will bleed heavily for one post
Opponent is Equal Tier: opponent will take a good amount of damage and will have a deep wound in the affected part, which may bleed slightly for two posts
Opponent is One Tier Higher: opponent will take some damage and may have some cuts where the blades hit, which may or may not bleed for one post
Opponent is Two+ Tiers Higher: opponent will only have a little wound where the blades hit, which may or may not bleed at all and if so, only for one post if that
Only needs a cool down now, the rest of it looks fine.


Technique Name: Despair Reiatsu
Technique Description: Due to the natural of his power, Luke's Reiatsu gives of a aura of despair whenever he releases his Reiatsu, this is especially true when Luke is upset or in despair but this is a natural part of his Reiatsu. may reduce the opponent's will to fight

Technique Effect Chart:

*The effect chart is for damage, durability, or any other after effect of a technique. The damage/effect/etc will be based off of tiers.*

Opponent is Two+ Tiers Lower: Opponent can detect the despair in Luke's reiatsu but will have no ill effect
Opponent is One Tier Lower: Opponent can detect the despair in Luke's reiatsu but will have no ill effect
Opponent is Equal Tier: opponent can feel the Despair coming from Luke's reiatsu but it will have no-ill effect
Opponent is One Tier Higher: they can detect the despair coming from Luke's reiatsu but will have no-ill effect
Opponent is Two+ Tiers Higher: they can detect the despair coming from Luke's reiatsu but will have no-ill effect
Still don't find this technique to be of any use to you, but since you were so persistent on this earlier, just add a cool down for it and I'll approve, but I'm not sure if another staffer would agree.


Technique Name: Resolve breaker
Technique Description: By speaking the command, "Break their will..." along with the zanpakuto's name, if Luke gets a hit on a enemy, Zetsubō is able to create a illusion based around losing their will to fight and also draining their resolve. Requires two post cool down before reuse
Controlling one's will to fight and draining their resolve, this is banned. Disapproved.

Note: You do know that even if these techniques get approved, you'll have to earn them before your character can use them in rp. Meaning you'll have to spend either BS points or go through the technique training system to actually be able to use these techniques.

on Tue May 06, 2014 8:33 pm

Ok, I'll add the cools down but can I ask something?

I know that force manipulation is banned but the resolve breaker was design to be a extension of his sensitive illusion ability when a illusion is create persificly to get them to lose their will to fight, I won't fight you if it cannot be rectified, which is fair enough, I won't defend it but just one thing; both my character and my zanpakuto ability is designed to take out people without having to either kill them or to avoid fighting altogether, this ability would allow my character to finish meaningless fights without having to kill or injure them in anyway

but like I said, I won't fight you decision if it cannot be edited or reworked in any way that would allow it to continue

P.s just like the shikai ability of my Zesabo, it's up to the target to fight it, I'm not forcing them to but drawing out that feeling to give up since the illusions of Zesabo are design to draw out those emotions I call out, not forcibly making them come out but creating illusions to bring them out instead, get back to me with what I should do in this regard and thank you for your time, Epi

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#13Guest 

on Tue May 06, 2014 9:51 pm

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*specifically. if you say persificly again, i'll gut you.  :grin: 

Anyways, i kinda agree with Epizon on the Despair Reiatsu. i don't think it even needs to be a technique, as it is just something odd about your reiatsu that doesnt have any affect on an opponent besides a moment of 'huh, that's odd'. now if it actually started to affect them beyond this, it would require conscious thought and a technique to activate it, but as it is, no.

on Tue May 06, 2014 9:57 pm

Daemon Tetsuyo wrote:*specifically.  if you say persificly again, i'll gut you.   :grin: 

Anyways, i kinda agree with Epizon on the Despair Reiatsu.  i don't think it even needs to be a technique, as it is just something odd about your reiatsu that doesnt have any affect on an opponent besides a moment of 'huh, that's odd'.  now if it actually started to affect them beyond this, it would require conscious thought and a technique to activate it, but as it is, no.

fair enough and sorry, I have a hard time spelling some words but can you check my resolve breaker to see if I can use that to train with Zesabo?

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#15Guest 

on Tue May 06, 2014 9:57 pm

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If you are to state that a person's will of the battle is finished right after the technique is activated, it is almost equivalent to saying that once this technique is activated your dead, meaning? exactly the same as god modding, auto kill. That is why, I said it is banned.

Your zanpakuto's ability is to cast illusions, not to control someone's reaction, it is more of a way to 'guide' their reactions if you will. So, if you wish to make someone lose their will to fight, come up with an illusion that can make it possible, and use that for this technique. And defending your technique, or stating your opinion, there is nothing wrong with this, for I am but a human and completely capable of making mistakes. So if you explain your reason behind it, I might find my mistake, but the way it is now, I don't see I'm making a mistake. Also, no need to thank me, I'm just being a good mod Wink

on Tue May 06, 2014 10:05 pm

Epizon Psychi wrote:If you are to state that a person's will of the battle is finished right after the technique is activated, it is almost equivalent to saying that once this technique is activated your dead, meaning? exactly the same as god modding, auto kill. That is why, I said it is banned.

Your zanpakuto's ability is to cast illusions, not to control someone's reaction, it is more of a way to 'guide' their reactions if you will. So, if you wish to make someone lose their will to fight, come up with an illusion that can make it possible, and use that for this technique. And defending your technique, or stating your opinion, there is nothing wrong with this, for I am but a human and completely capable of making mistakes. So if you explain your reason behind it, I might find my mistake, but the way it is now, I don't see I'm making a mistake. Also, no need to thank me, I'm just being a good mod Wink

Wow, just what you just said is exactly what this power is surpost to do, is to create a illusion to make that illusion possible since I couldn't think of a word that is Representative of losing the will to fight so I made it instead of a word, a different command so any suggestions to reword it to what you just said, then please do I would appreciate it

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#17Guest 

on Wed May 07, 2014 5:56 pm

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Reading your app, I found this technique that you already have, 'sensitive illusions'. You can use that to achieve what you wish, for example, if you call out the feelings of fear, or helplessness, that does have the potential to make your opponent give up a fight, though it may or might not end in that way, since everyone reacts differently in such situations.

But, if you wish for a different technique, I suggest you think of an illusion based on your ability which can achieve this.

on Wed May 07, 2014 11:14 pm

Technique Name: Illusion of Disillusions
Technique Description: When Luke cuts or impales a target with his shikai, he can state the command "Fall to Disillusion..." along with the name of his zanpakuto, the target is put into a illusion designed to drawing out their Disillusions; what they think they know, isn't true or getting them to believe they ain't as good as they thought they were. Lasts for three posts, then a three post cool down before reuse

Technique Effect Chart:

*The effect chart is for damage, durability, or any other after effect of a technique. The damage/effect/etc will be based off of tiers.*

Opponent is Two+ Tiers Lower: Will have the greatest effect on those lower down, being the easiest to trap within the illusion.
Opponent is One Tier Lower: will have a great effect on them, although they are slightly better at handling the emotions then the above tier and can resist the illusion better.
Opponent is Equal Tier: it will have a good effect on them, although, depending on their will, they can break through which would then need more then one attack to break them.
Opponent is One Tier Higher: It will have a good effect, although they will find it easier to break through the ability then most, again, depending on their will, will need at least three slices from Zetsubō to break through.
Opponent is Two+ Tiers Higher: Will has the least effect on them, being able to break through easily or only seeing the feint outline of the illusion, especially if they have strong willpower, will need more then three slices and a impalement to break them and to put them under Zetsubō's control.

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#19Guest 

on Wed May 07, 2014 11:36 pm

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Technique Name: Illusion of Disillusions
Technique Description: When Luke cuts or impales a target with his shikai, he can state the command "Fall to Disillusion..." along with the name of his zanpakuto, the target is put into a illusion designed to drawing out their Disillusions; what they think they know, isn't true or getting them to believe they ain't as good as they thought they were. Lasts for three posts, then a three post cool down before reuse

Technique Effect Chart:

*The effect chart is for damage, durability, or any other after effect of a technique. The damage/effect/etc will be based off of tiers.*

Opponent is Two+ Tiers Lower: Will have the greatest effect on those lower down, being the easiest to trap within the illusion.
Opponent is One Tier Lower: will have a great effect on them, although they are slightly better at handling the emotions then the above tier and can resist the illusion better.
Opponent is Equal Tier: it will have a good effect on them, although, depending on their will, they can break through which would then need more then one attack to break them.
Opponent is One Tier Higher: It will have a good effect, although they will find it easier to break through the ability then most, again, depending on their will, will need at least three slices from Zetsubō to break through.
Opponent is Two+ Tiers Higher: Will has the least effect on them, being able to break through easily or only seeing the feint outline of the illusion, especially if they have strong willpower, will need more then three slices and a impalement to break them and to put them under Zetsubō's control.
Approved.

#20Guest 

on Thu May 08, 2014 7:46 pm

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This technique looks fine. Approved.

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